So this is what happened to me today:
A wild pawn wandered onto my map, I decided to try and capture (imprison) this pawn. I'm pretty sure the pawn spent 1-2 in game days in a prisoner cell and I'm also confident that the default action for prisoners is set to 'no interaction'. Somehow this pawn got tamed making it join my colony. Since this pawn ahs no useful skills I'd rather not have it as a member of my colony, so I decided to banish it. The result was that the pawn decided to just hang around in my base, only now I can not tame, arrest, attack or banish it. Leaving me with literally no option but to let it wander around.
Is there some kind of default behaviour that lets pawns tame captured wild people? / Do captured wild pawns get treated differently than normal prisoners?
I feel like there should always be some kind of option for arrest or attack on any pawn regardless of their status.
I also feel like banished pawns should not just hang around my base.
Is there any fix?
A wild pawn wandered onto my map, I decided to try and capture (imprison) this pawn. I'm pretty sure the pawn spent 1-2 in game days in a prisoner cell and I'm also confident that the default action for prisoners is set to 'no interaction'. Somehow this pawn got tamed making it join my colony. Since this pawn ahs no useful skills I'd rather not have it as a member of my colony, so I decided to banish it. The result was that the pawn decided to just hang around in my base, only now I can not tame, arrest, attack or banish it. Leaving me with literally no option but to let it wander around.
Is there some kind of default behaviour that lets pawns tame captured wild people? / Do captured wild pawns get treated differently than normal prisoners?
I feel like there should always be some kind of option for arrest or attack on any pawn regardless of their status.
I also feel like banished pawns should not just hang around my base.
Is there any fix?