Remedied for the next build. Thanks for the report.
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#47
Bugs / Re: [1.1 Royalty]Cataphract doing ThinkNode_DutyConstant with no duty
March 03, 2020, 09:17:06 AM
Fixed for the next build. Thanks for the report!
#48
Bugs / Re: [1.1] Bridge says supports "non-heavy," but only supports "Light" (not "Medium")
March 03, 2020, 05:40:22 AM
Changed it to say "light". Thanks.
#49
Bugs / Re: [1.1] Completing trade quest does not give any trade items
February 28, 2020, 11:28:38 AM
Did you get that quest pre-1.1? It may be a bug with back compatibility if that's the case.
Edit: fixed for next release. It was a back compatibility bug.
Edit: fixed for next release. It was a back compatibility bug.
#50
Bugs / Re: [1.1 & Royalty] Missing "pawn != null" check in ApparelScoreRaw
February 28, 2020, 02:17:29 AM
Fixed for next build.
#51
Bugs / Re: [1.1] Completing trade quest does not give any trade items
February 28, 2020, 02:13:30 AM
I see that many of the quests in your save are named "Unnamed quest" and have no description or no hyperlinks. Do the quests show up like that?
#52
Bugs / Re: [1.1 Royalty] Colonists are hauling to hoppers even if you unassign all the jobs
February 28, 2020, 01:16:39 AM
Fixed for the next build. Thanks for the report!
#53
Bugs / Re: [1.1 / Royalty] Buggy Cryptosleep Casket text
February 27, 2020, 07:49:26 AM
Fixed for next build.
#54
Bugs / Re: [1.1 + Royalty] Fertility overlay bug when soil hit by meteor
February 27, 2020, 07:48:52 AM
Fixed for next build. Thanks
#55
Bugs / Re: [1.1+R] Transhumanist does not see venom talon as artificial body part.
February 27, 2020, 07:48:01 AM
Fixed for the next build.
#56
Bugs / Re: 1.1 + rl able to trade with empire outpost without a knight
February 27, 2020, 04:35:30 AM
Fixed for the next build. Thanks for the report!
#57
Bugs / Re: If you delete a decree quest's monument marker you're stuck
February 27, 2020, 04:34:55 AM
Fixed for the next build.
#58
Bugs / Re: Psychic Amplifier doesn't trigger transhumanist's mood buff
February 27, 2020, 04:33:26 AM
Fixed for the next build. Same for the other implants.
#59
Bugs / Re: [1.1 / Royalty] Farming Decree during Winter
February 27, 2020, 04:29:34 AM
Fixed for the next build. Thanks!
#60
Bugs / Re: [1.1 new dlc] Architect menu disappears when i select it ( no mods )
February 27, 2020, 03:51:30 AM
Fixed for the next build. Thanks!