Great mod and great alternative to the trading system.
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Quote from: Argain on August 04, 2014, 03:08:36 PMJust deleted it for now, I try the one when I'm starting a new Colony. Thank youQuote from: oink on August 04, 2014, 02:31:24 PM
E: Seems like there are some compability issues in the new version with A FIGHTING CHANCE v1.2 (Vanilla Edition)
When I create a new colony the Menu doesn't pop up
If you wanna make'em compatible, there's a number of things you can do... the easiest would be to delete the MapGeneratorDefs folder in the Fighting Chance mod. If you want to keep the extra resources from it and the increased timer for meals, here's what you can do:
1) Delete the MapGeneratorDefs folder in A Fighting Chance
2) Replace the BaseMapGenerators.xml file in my mod with the one I've attached here
3) Move the DamageTypeDefs and ThingDefs folders from A Fighting Chance into the Defs folder of the Colonist Creation Mod
You will have essentially 'merged' the mods if you do those three steps.
Quote from: Damien Hart on July 20, 2014, 03:13:43 AMOh yeah sales..forgot about these. Thats a good idea
Pretty sure $30 is the standard price, but if you want it cheaper, you can always wait until the steam release and pick it up during a sale.
