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 on: Today at 10:45:23 AM 
Started by 1ybnorml - Last post by lilyjohnson
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 on: Today at 10:27:46 AM 
Started by Garwel - Last post by RicRider
I've seen a lot of people playing RW as a 'colony builder' (obviously how it was meant to be played) but I've only seen a few people playing it like an adventurer's guild RPG and that's how I prefer to play it too. Any mod you work on that adds something like this would be super useful although I have no idea how you would even work on the mechanics of what you're proposing without extensive use of the biocoding system (which is going to get annoying quickly for a lot of players who don't like it already).

 on: Today at 10:22:32 AM 
Started by Muffinator3000 - Last post by RicRider
Hope this info is helpful! I've been running RW on a 2011 Mac Mini with 10.13 installed for years now. My only recommendation to you if you have an older machine like mine is that if you can, try and get the DRM-free version of RW. I initially bought the Steam version but found that if I want to play with mods, it uses too much RAM. Steam uses about 1-2 GB while RW uses about 3-4 GB for me with about 100 mods on Steam. However, if I run the DRM-free version then there's no RAM being used by Steam and actually the game even uses less RAM too, about 2-3GB total.

If you go over about 20 pawns (including animals) you'll also find that the processor is a bit crappy on most Macs and the pathfinding of all those pawns will make your game at 2x speed feel like 1x speed. The only thing you can really do until you get a better computer is to try to keep your colony below 20 members and preferable between 10-15.

 on: Today at 06:35:35 AM 
Started by Orion - Last post by Orion
Code: [Select]
- Fix: Guests taking player's drugs for social relaxing

 on: May 16, 2021, 10:43:01 PM 
Started by Chicken Plucker - Last post by Chicken Plucker
[RH2] Rimmu-Nation² - Clothing & Weapons updated


Rimmu-Nation² - Clothing

A&C Hero backpack
Ellie's backpack from Last of Us 2, custom made by many independent artisans, this case it's "A&C Hero".

Rimmu-Nation² - Weapons

Dragunov SVD
The prodigal marksman rifle returns in all of its soviet glory.

Did the new update right before I sleep, took me more time than I wanted so now I've got less hours to sleep again. Been obsessive with progress and somewhat finding refuge in these mods. It's not good since it's bad for my health to consistently only have 5 hours of sleep, especially when I have to do military, mentally and physically exhausting kind of work. Hope you all enjoy, it's time for me to go. Cheers all.

Chicken Pluckero singing out-oh for the time being.

I'm not so sure about bats, but I definitely like the axes. As for fitting the theme? I never was good with that sort of thing. It's sharp, it's metal and can be used for killing, that's fitting enough for me.

Ah MrBriggs! Thanks for the input. Will keep it in mind. I just felt like if we were gonna do industrial, post apocalyptic style weapons, might as well have a lot more than blades

 on: May 16, 2021, 02:04:54 PM 
Started by maverick - Last post by Canute
I don't think he use the 32bit client, his Rimworld just use 3gb RAM which is a normal use for a medium modlist.
32bit app's can only address 3,2gb RAM not 4gb.

More RAM wouldn't give you any advance, only faster RAM + faster motherboard bus speed.
Rimworld let the OS assign the core's and don't do it itself.
There are experimental mods about CPU threating (forget the name) and performace (Rocketman).

 on: May 16, 2021, 01:57:09 PM 
Started by TurtleShroom - Last post by Canute
You can use mod manager mod or tools.
RimPy at example can sort by name (which should do the alphabetic sort) or other ways.
I can'f verify this at fluffy's modmanager mod but i think it got a similar feature.

 on: May 16, 2021, 12:52:01 PM 
Started by Chicken Plucker - Last post by MrBriggs18
I'm not so sure about bats, but I definitely like the axes. As for fitting the theme? I never was good with that sort of thing. It's sharp, it's metal and can be used for killing, that's fitting enough for me.

 on: May 16, 2021, 12:36:57 PM 
Started by Stein8989 - Last post by TurtleShroom
I had a similar problem, in which I could no longer right-click and issue commands to my colonists. There was no option to re-enable or disable the use of the right-click button to issue orders, so I figured it was a Mod conflict. I was right.

 on: May 16, 2021, 12:35:51 PM 
Started by maverick - Last post by TurtleShroom
How much RAM do you have?

More importantly, are you on a thirty-two bit operating system? Do you have the thirty-two bit version of "Rimworld"?

No thirty-two bit program is capable of using more than four gigabytes of RAM.

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