Ludeon Forums
- January 19, 2021, 09:51:53 PM
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91
on: January 12, 2021, 10:43:10 PM
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Started by Katzbalger - Last post by SeminarCaviar | ||
Share your work!
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92
on: January 12, 2021, 10:42:02 PM
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Started by Cozarkian - Last post by SeminarCaviar | ||
But don't forget to remove it later, or you will have ultra large log files.I agree, having large log files isn't good. |
93
on: January 12, 2021, 10:40:07 PM
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Started by Jandof - Last post by SeminarCaviar | ||
Nice trolling there, but let's pretend you're actually serious for a moment.Just don't pretend what a waste of time. |
94
on: January 12, 2021, 10:38:33 PM
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Started by venqu - Last post by SeminarCaviar | ||
I hope not.
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95
on: January 12, 2021, 08:15:27 PM
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Started by historic_os - Last post by historic_os | ||
Updated to 1.2
No actual changes made to the mod. |
96
on: January 12, 2021, 05:06:01 PM
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Started by Alistaire - Last post by Alistaire | ||
Rimfire v2.6 for Release 1.1+ released! Rimfire was updated to Release 1.2, which appears to work perfectly with Release 1.1 as well. Mainly, the assemblies had to be recompiled for 1.2 and some references to C# classes that no longer exist had to be removed. I also updated some of the /patches/ files to include 1.1/1.2 mods into the gun selection menu. As always, enjoy the update! ~ Alistaire |
97
on: January 12, 2021, 03:59:22 PM
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Started by balramdau94 - Last post by Jimyoda | ||
Try reading the user-created gameplay guides on the official wiki.
https://rimworldwiki.com/wiki/Guides Read the Progression guides and then whatever else you're having trouble with... Combat, Construction, Food Production. Be aware that even if you lose all of your colonists, you may to choose to keep playing and after a short time someone will join your colony. Any structures that your first colonists built will be a head start for the new colonists. RimWorld is meant to be a story, and any playthrough could actually be about a group of settlers that encountered a previous colony that didn't make it. |
98
on: January 12, 2021, 03:21:25 PM
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Started by Lunatico9 - Last post by Stonenimrod | ||
Ciao ragazzi, ho aggiornato la traduzione, finalmente molta roba di royalty è stata tradotta, ma ho visto che mi arrivano ancora parecchie quest in tedesco (forse sarebbe stato meglio usare la base in inglese, comunque), che parte devo andare a toccare se volessi sistemarle? Ciao Kaiser, si mi dispiace. Ho preso la versione tedesca perche non ho trovato una versione inglese compatta, comunque sono solo pochi files ancora da modificare. I files da tradurre (da tedesco a italiano) li puoi trovare su GitHub, nella Issue https://github.com/Ludeon/RimWorld-it/issues/96. Le cartelle da tradurre attualmente rimangono: - Royalty/DefInjected/QuestScriptDef (a partire dal file Script_Hospitality_Refugee) - Royalty/DefInjected/ThingDef (a partire dal file Buildings_Mech_Spawners) - Royalty/Keyed (alcuni files da tradurre, elencati nella Issue) Alla fine ci saranno da fare le cartelle della RulePack (quelle per i Log), soprattuto da aggiustare per il genere maschile/femminile/neutro. Buona serata |
99
on: January 12, 2021, 03:07:56 PM
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Started by ddbrown30 - Last post by ddbrown30 | ||
You are the most infuriating fucking person I have ever dealt with in a forum. Get fucked.
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100
on: January 12, 2021, 12:37:47 PM
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Started by Eidine - Last post by Eidine | ||
plain rimworld, no mods.
savefile: https://www.dropbox.com/s/nxqh5okd5yzszys/Rescue%20Shuttle.rws?dl=0 |