[1.0] Smarter Food Selection, Hydroponics with lamps and more...

Started by Wishmaster, February 20, 2017, 05:34:05 PM

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wwWraith

I need help with making Smarter Food Selection to work with Arachnophobia. Currently tamed spiders just hunt (if allowed) and spin cocoons but never drain them, starving until there is no more living prey on the map, then eating kibble or other available things. Simply marking cocoons as "corpses" and adding a food policy which prioritizes it doesn't help.
Think about it. Think around it. Perhaps you'll get some new good idea even if it would be completely different from my words.

crusader2010

Hi. Is it possible to add a way of editing the food policies in game? I want to restrict some ingredients and such. It's really annoying when prisoners get fed with cheese when I want them to get simple meals :(
My mod pack: {A13} Mod Mega Pack

Ruisuki

The OP shows only alpha 17. Is this not updated for b18?

Quote from: crusader2010 on January 20, 2018, 05:07:46 PM
Hi. Is it possible to add a way of editing the food policies in game? I want to restrict some ingredients and such. It's really annoying when prisoners get fed with cheese when I want them to get simple meals :(
its in the list of planned features

wwWraith

Quote from: Ruisuki on February 20, 2018, 10:25:54 PM
The OP shows only alpha 17. Is this not updated for b18?

Quote from: Canute on December 21, 2017, 03:53:21 AM
Wishmaster,
since you rarely update this thread and you allready update your steam
Can you maybe consider to change the download links to your github projects ?
And for us gamer, here is the link to Wishmaster github.
https://github.com/Wishmaster01
Many of his mods allready got a B18 version.
Think about it. Think around it. Perhaps you'll get some new good idea even if it would be completely different from my words.

Ruisuki

Quote from: wwWraith on February 21, 2018, 12:17:47 AM
Quote from: Ruisuki on February 20, 2018, 10:25:54 PM
The OP shows only alpha 17. Is this not updated for b18?

Quote from: Canute on December 21, 2017, 03:53:21 AM
Wishmaster,
since you rarely update this thread and you allready update your steam
Can you maybe consider to change the download links to your github projects ?
And for us gamer, here is the link to Wishmaster github.
https://github.com/Wishmaster01
Many of his mods allready got a B18 version.
But the front page says dont install from github? Is this the page you are referring to? Because it says the last update was 9 months ago, before B18?
https://github.com/Wishmaster01/Smarter.food.selection

wwWraith

Think about it. Think around it. Perhaps you'll get some new good idea even if it would be completely different from my words.

Ruisuki

Good looking out wraith.

Both v2 and v3 are listed in red as outdated on the mod screen. v2.2 still the latest work?

Kassidoo

Him I just had this mod die on me on a 10yr playthrough. Loading older saves, redownloading, reinstall, nothing worked.
These are the errors; https://imgur.com/a/amEO8 , https://pastebin.com/FsFPZfBL aswell here how the ui looks when I try to open the food tab; https://imgur.com/a/eDS4G .
Any idea?


EDIT: With the help of Rimworld Discord we dound the issue, somehow a wild boars corpse had its "torso" bitten off but somehow still exsisted, and everything broke from there. I found the bugged corspe and deleted it, and evrything is fixed. Thanks to Uuugggg on discord for helping me find it!
This was the broken corpse : https://cdn.discordapp.com/attachments/257987178834034688/419878634019618817/unknown.png

Harry_Dicks

That's a damn shame, and something I've always been worried about. I am not trying to rub it in your face, or even say you could have prevented this, but this is the exact reason why everyone needs to have multiple backups at regular intervals.

It also makes me want to be even more cautious about what mods I would be entrusting my time into that they hopefully don't break a game I've started, and don't break until later on down the road after a significant time investment.

Kassidoo

Quote from: Harry_Dicks on March 04, 2018, 08:42:34 AM
That's a damn shame, and something I've always been worried about. I am not trying to rub it in your face, or even say you could have prevented this, but this is the exact reason why everyone needs to have multiple backups at regular intervals.

It also makes me want to be even more cautious about what mods I would be entrusting my time into that they hopefully don't break a game I've started, and don't break until later on down the road after a significant time investment.

With the help of better modders than me, we found the cause you can read my edit :)
It seems there is something somewhere that makes it so a corpse can have no torso, yet still exsist (floating head with arms and legs!?)
This mod is still worth it x1000

iFlyAllTheTime

It is probably something I did (or didn't do) that's causing this mod to not give the desired result.
I've downloaded and installed version 2.2 of this and I'm trying to restrict my prisoners to get simple meals only, without any success.

I've attached the output log as well as the default Prisoner policy and another policy for simple meals I made after seeing the default one not working.

I would like to use this feature and would appreciate it if this is looked into.

[attachment deleted due to age]

SavedEmperor

i think Replimat doesn't work with smarter food selection when a pawn wants to take food from the replimat dispenser he just stands by it forever is there a way to fix this?