Sappers: Advanced Raider Type

Started by Finjinimo, October 20, 2013, 10:11:12 PM

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Finjinimo

Apologies if this has been suggested, or if there is a better thread for this to go (feel free to move this where you will Mr Moderator).

I was trying to think of ways to disrupt the turtling tactic I fully intend to utilize -- that of digging an impenetrable style base into the mountains.

I thought a brutal if somewhat inelegant solution might be a raider type that appears after a few seasons who is able to mine. Someone that targets the cliff-face first, rather than the colony itself.

I see there are explosives in game that can be used in mining or offense/defense. Perhaps Sappers could use that device to randomly clear portions of your mountain.

Story-wise they would be seeking an alternative route into your base by tunneling into the cliff. In practice, they would probably be blowing up portions of the map.

It would mean some raiders have a way to change the landscape, forcing you to adapt. It would hopefully also create problems for the turtle style colony.

I understand that they probably won't mine intelligently or with direction, but it could still provide an interesting spanner in the works.

Or perhaps I've just had too much coffee today... *shrug*


SteveAdamo

as nerve-wracking as this would be, i do like the basic idea of an enemy unit that can strike a blow to tunnel-based complexes... *thumbs up*

CustodianV131

I've no doubt Tynan will come up with some nasty ways to defeat the current funnel strategies.

This could be one such solution. You build a nice deathtrap, the enemy attacks in 3 different places by blowing holes in your walls :D Nice!

IMO  The sandbagging is just a cheap trick. Guess we'll quickly see no speed reduction on those or also let them give cover while you're on them. Which would feel silly but fix the cheat.
Gamers are young at heart and creative thinkers. Shall we play a game?

ElcomeSoft

Perhaps bunches of raiders that mine their way into the base? A not so common group specialising in tunnelling warfare or just a few raiders with the work ethic to mine towards a point, leaving blocks of cover and using a grenade or remote charge to open the last piece of rock with a tactical defensive point from which to probe your base.

I have a wild imagination.

starlight

Quote from: ElcomeSoft on October 21, 2013, 04:22:36 AM
Perhaps bunches of raiders that mine their way into the base? A not so common group specialising in tunnelling warfare or just a few raiders with the work ethic to mine towards a point, leaving blocks of cover and using a grenade or remote charge to open the last piece of rock with a tactical defensive point from which to probe your base.

I have a wild imagination.

This would be amazing. Note that Dwarf Fortress has not (yet) implemented this, though it has been on the to-do list for  a long time.

I am all for it.