[MOD] (Alpha 8) Labourer Apparel

Started by BajtMe, January 13, 2015, 01:14:43 PM

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BajtMe





This mod adds work overalls inspired by BSG's deck crew uniform and two hard hats.

The overalls gives protection against heat damage and some minor protection against sharp and blunt damage. It also gives a nice global work bonus.
The two hard hats (yellow and orange) have different stats with the yellow one being suitable for builders and the orange one giving a boost for miners. Both helmets gives good protection from blunt damage, and has some protection against sharp damage as well.

The .PSD files for the overalls can be found along with the .PSD's for my Colonial Marine mod in this 7.zip
http://www.filedropper.com/uscmcpsd_1
No PSD's for the hard hats, sorry. I forgot to save them.

Let me know if you experience any problems.

Feel free to use any resources from this mod for your own projects.


How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

[attachment deleted due to age]

Shinzy

needs more moustache =P
and toaster detector!

(love this!)

BajtMe

Not sure about the moustache, but i think i may have some more cow bell lying around somewhere.

Evul

Quote from: Shinzy on January 13, 2015, 01:22:02 PM
needs more moustache =P

Agree more moustaches!
Cool textures!
Defiantly a pick!

Enjoyment

Looks great... I'll definitely grab it.
Only one small thing - maybe it wiil be better to use white color for builders hardhat? Cause yellow one is already present in one popular mod ;)
English is neither my native lang nor my strong side...

Shinzy

Quote from: Enjoyment on January 15, 2015, 05:33:52 AM
Looks great... I'll definitely grab it.
Only one small thing - maybe it wiil be better to use white color for builders hardhat? Cause yellow one is already present in one popular mod ;)

but hardhats need to be bright yellow because of regulations!
and all the dirt shows off on white, ugh

Enjoyment

Quote from: Shinzy on January 15, 2015, 06:11:49 AM
but hardhats need to be bright yellow because of regulations!
and all the dirt shows off on white, ugh
Look into the eyes of this man http://www.featurepics.com/FI/Thumb300/20101127/Hard-Hat-Worker-1717999.jpg and say, that he's wrong. ))
English is neither my native lang nor my strong side...

Shinzy

Quote from: Enjoyment on January 15, 2015, 06:16:36 AM
Quote from: Shinzy on January 15, 2015, 06:11:49 AM
but hardhats need to be bright yellow because of regulations!
and all the dirt shows off on white, ugh
Look into the eyes of this man http://www.featurepics.com/FI/Thumb300/20101127/Hard-Hat-Worker-1717999.jpg and say, that he's wrong. ))

no!
All the talking will happen behind his back
about the dirt on his hardhat

don't even has a moustache, not a real workman

Enjoyment

Quote from: Shinzy on January 15, 2015, 06:21:46 AM
don't even has a moustache, not a real workman
Challange accepted! http://previews.agefotostock.com/previewimage/bajaage/b6ecee836e88a194e48b867b5c35783b/fog-042623.jpg This man has moustache and he's old enough to say you: "The white one saved my life")
English is neither my native lang nor my strong side...

Shinzy


Enjoyment

English is neither my native lang nor my strong side...

BajtMe

I suppose i could make it bright blue? I've seen a lot of blue hard hats... i think. I dont feel it's a priority since Shinzy's hard hat uses a completely different texture so you should be able to tell them apart. That being said there are a few things i want to change about the hardhats (the front texture covers the face too much) and something i need to fix (colour bleeding through the outlines), so when i fix that i might as well go ahead and make it blue.  :)

Oh.. and thanks for the laughs.  ;D

StalkerCZ

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