[A9.727] Faction relations remain negative after reloading

Started by Joshuasca, March 12, 2015, 02:29:10 AM

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Joshuasca

Something i noticed on my latest game... I arrested a neutral tribe member, and after a bloody battle i lost 3 colonists.  I decided it wasn't worth all that so i reloaded.  Upon reloading the tribe was still hostile, even though the save was loaded before the arrest.  Loaded a save way earlier, and the tribe was still hostile.  Loaded the very first save for the colony, and yet the tribe was still hostile.  Started a new game in the same world, and the tribe was no longer hostile.  Tried to edit the save, could not find faction relations in the data.  Not sure what it all means, figured i'd post it since i didn't see it in the bugs.  I have been able to reproduce this with any save game on any world.   

Gaesatae

Yes, it's a known limitation of how the world saves work.

It's reported here: https://ludeon.com/mantis/view.php?id=1403

The faction relations are stored in the world file. You can manually change it there if you want to.