So I want to change a core file... Group... Any help?

Started by RainbowShade107, May 25, 2017, 05:33:11 AM

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RainbowShade107

I was planning on making a mod that added leather and leather tanning to the game. I wanted to change all leathers into animal skin but I don't know how I'd go about that... Any advice for a total noob?

O Negative

#1
Each animal "leather" has its named defined in the race/pawn XML files. You'd need to override those in one of two ways:

1) Copy/pasta all the animal race/pawn XML files into your mod, and change the names. Not a very friendly method to other mods.

2) Use the new way of changing def properties outlined in one of the pinned posts. I haven't tried this method in any of my mods yet, but it's supposed to be super mod friendly.


Hopefully that helps.

minimurgle

I do believe the pinned post being referenced is this one.
https://ludeon.com/forums/index.php?topic=32785.0
You would probably want to use the PatchOperationSetName which you can find in Zhentar's guide on the patch operations.

If you want to PM me I would be glad to help you out in doing this.
Don't mind the questions. I'm probably just confused.

RainbowShade107