More plants to grow and more uses for them.

Started by FyrnSkulblaka, April 01, 2016, 04:07:46 PM

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FyrnSkulblaka

Ok, so we all know of the standard plants we grow for food, clothes and wood. However, what if we could grow plants with toxins in them and coat our arrows with them? What if our enemies did too? Tribal groups would be even scarier than they already are. What about hedgerows? A way of cheaply, yet slowly, building walls. They would be very weak but would make the colony look much, much better. And why stop there? Why not have colonists sculpt hedges into beautiful pieces of art? Of course, they'd need the skill as both a gardener and an artist. What about plants that can produce bio-luminescent light to brighten up your mountain home? What about brambles out in the forest that slow you down and have a chance of harming your colonists who walk over them? You could even cultivate them and slow your enemies whilst you pick them off one by one.

These are just a few ideas that I think would be interesting to play around with in-game.

Alistaire

These ideas sound awesome, especially since plants do not clutter the architect menu and this would be free content.