Aoe turrets!

Started by quxzcover, April 07, 2016, 04:28:36 PM

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quxzcover

The biggest problem with turrets, is when you have a big enough base, you get 50+ tribals all on the same square, moving in a big clump from turret to turret. i know turrets were not even suppose to be added to begin with and were just a place holder, but when i make colony of 50+ colonists, I'm not going to set them up every day. turret are a lot more efficient and sometimes the only good option. so some suggestions are:

Flame Turret:
Deals fire damage in a straight line in a short distance. sets things on fire.

Piercing turret:
shoots 1-3 bullets, but they keep traveling after going through targets, doing less damage the more people they have to travel too. but be careful of them targeting that melee tribal attacking your colonist. it might make friendly fire.

Shrapnel turret:
A turret that shoots a cone of shrapnel, repelling a line of close enemies. the reason i didn't call this a shotgun turret is because, as said in other posts, shotguns are not cones of death.

I have not played A13 yet so sorry if some of these are already implemented. also, mortars are not a realistic option when most enemies are constantly moving. i hope to hear you guys feedback :)