Colonist room suggestions - size, lighting, etc, tips and tips?

Started by nuschler22, May 05, 2016, 12:11:35 PM

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nuschler22

Tips and.......tips?  There might be a tip here for you, and please let us know if you have any of your own. :)

Size - In past RW versions, I've always used 6x5 rooms as I believe that was the size that gave colonists the "spacious" feeling.  It seems now that the spacious feeling isn't scaled now.  What I mean by this is that if you leave an entire room open without doors, I believe they get the "spacious" feeling but lose the "own room" buff also depending on how many people are sharing it, how big it is, for the "very crowded" feeling.  Now, I'm only using 3x2 and found it's not mattering much.  I close them in giving them all their own rooms although I don't know that it matters much considering if I didn't, they would get the "spacious" buff.  Although, if they aren't out of the way, they get the "sleep disturbed" feeling.  But, again, if you leave it open the "wealth" and "beauty" of the room balance it out from what I've found.

Lighting - Also in past RW versions, I always put a light in each colonist room.  I recently found out that they don't have the "in darkness" reaction when sleeping, and if they are only sleeping in their room, it's best not to have lights.  I do keep lights in medical areas because they spend a good time awake, and the "in darkness" reaction adds to their negative feelings.

Mods - There are a couple of mods with furniture that give the colonist a more rested feeling and improve some other things (beauty, for example). 

Room Wealth - Including beauty.  I've yet to really find anything that makes even a 6x5 room enticing.  I haven't reached the point in any of the colonies I've had this version to have a statue or art work in each room.  I have tried to use stone tile to increase the wealth/beauty but it doesn't do all the much.  Royal beds just use too much gold for me to even consider using them. 


b0rsuk

An exploit: put stockpiles in colonist rooms. Wealth goes through the roof. As long as your colonists are specialized - one cook, one artist, one crafter and so on - they will rarely disturb sleep.

RazorHed

Room size and beauty doesn't matter really unless the colonists has one of those traits where it does matter. Like when they are jealous if someone else has a fancier room or there room isn't good enough. Those bad thoughts last outside sleep time . During sleep the mood bar is locked . Make sure your bedrooms are in the temperature zone to not get the slept in hot/cold debuffs and you should be good.