[A16] Odd behavior around euthanizing animals

Started by Hieronymous Alloy, December 25, 2016, 09:05:57 PM

Previous topic - Next topic

Hieronymous Alloy

Ok, so I decided to euthanize some wild thrumbos I had downed with turrets, rather than shooting them, on the theory that maybe it would save me more meat/fur that way.

So I added a "euthanize' bill to both of them.

Colonists with the Doctor labor enabled promptly carried the thrumbos to animal sleeping spots and bandaged all of their wounds. One of them actually bonded with one of my doctors during this process, recieved a name ("Van Gogh,"), and died of blood loss before the euthanization could happen -- which gave my colonist a depressed mood due to bonded animal death.

This seems . . . contraindicated since I just wanted to kill it. Euthanization of animals should just take place in place, I'd think.
My Rimworld guide on steam (updated for A16!): http://steamcommunity.com/sharedfiles/filedetails/?id=813720217

NolanSyKinsley

Sounds like you did not have a handler available to do the slaughtering and the doctor reserved them for healing. It should probably disable healing jobs on animals that have been marked for slaughter to prevent something like this happening.

nccvoyager

The order in which bills are carried out for "animal doctoring" are, from my observations:
Doctor - Surgery
In order to avoid this in the future, I believe you can select the "doctoring" colonist, right-click the Thrumbo, and choose "prioritize euthanasia" (or "prioritize slaughter" for handling) or something to that effect.
In addition, by default, a pawn set to both "doctoring" and "handling" will bandage wounds before slaughtering.

ison