Advance ruins and bots

Started by Fareru, January 30, 2017, 01:51:55 AM

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Fareru

I've been wandering of new design of the ruins. Currently, the ruins in the game has only one room and several cryptosleep casket inside. Some ruins are guarded by several mechanoids or even insects. What the ruins have more rooms inside and more traps within it and maybe other rewards within it such as treasures or even deadlier traps. The current mechanoids such as the scyther is quite easy to beat, so maybe you could add more mechanoids to defend the ruins. Also maybe some deactivated mechanoids waiting to be activated and used by the players?

Well thats one of my idea of the ruins in the game. Thank you...