Tree Texture rendering offset?

Started by XYZ, May 09, 2019, 10:51:41 AM

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XYZ

Hello,

I want to mod the rendering of trees and other plants to remove the pseudo 3D perspective. I think I need to adjust the rendering of these objects so the center of the tile is located at the center of the texture rather than at the bottom-center of the texture.

Can this be done with a Def mod or do I need to override rendering of plants in C#? If C# then which class and methods do I override? I think I can figure out how using Harmony once I know what and where.