[A16] Desire Paths

Started by vietarmis, February 15, 2017, 02:38:10 PM

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vietarmis

Trample snow and kill plants by walking on them. Plant trampling can be disabled in the mod options menu added by HugsLib.

Snow and plants are trampled based on the size of the pawn doing the trampling, so expect muffalo herds to wreck your courtyard, now.

If you try it out and have balance feedback, please let me know!

Requires HugsLib.

Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=864690696

Dropbox:
https://www.dropbox.com/s/prb71yr3d4lek9x/DesirePaths.zip?dl=0

Feel free to do use it however you want, I am using it with Better Pathfinding to get more pawns to use the beaten path.

sirgzu

Sounds great! I don't get the name though

vietarmis

A desire path is a path that has been created by use rather than by a plan, like when there is a path of dead grass across the middle of a park because everyone cuts through this particular way.

tigg

Love the sound of this but I don't use steam, will you be making a non steam one available?

Navy1227

Quote from: tigg on February 15, 2017, 05:24:00 PM
Love the sound of this but I don't use steam, will you be making a non steam one available?
Opening post was updated after your post so I figured I'd go ahead and just drop this for you.
QuoteDropbox:
https://www.dropbox.com/s/prb71yr3d4lek9x/DesirePaths.zip?dl=0

Pichu0102

Probably not, but can you add an option to turn off player owned crop damage when walking over them? I like the idea, but I don't want to keep damaging my crops.

yavorh

Quote from: Pichu0102 on February 15, 2017, 11:10:23 PM
Probably not, but can you add an option to turn off player owned crop damage when walking over them? I like the idea, but I don't want to keep damaging my crops.
Or maybe make it so that plants incur a walking speed debuff (as they would), thus making it so pawns choose to walk NOT over them, making the user have tiny little paths inbetween every few rows.... like in real life.

tigg

Quote from: Navy1227 on February 15, 2017, 06:01:32 PM
Opening post was updated after your post so I figured I'd go ahead and just drop this for you.
QuoteDropbox:
https://www.dropbox.com/s/prb71yr3d4lek9x/DesirePaths.zip?dl=0
Thanks  - OP messaged me, I've got it now.

sirgzu

Quote from: yavorh on February 16, 2017, 02:47:58 AM
Quote from: Pichu0102 on February 15, 2017, 11:10:23 PM
Probably not, but can you add an option to turn off player owned crop damage when walking over them? I like the idea, but I don't want to keep damaging my crops.
Or maybe make it so that plants incur a walking speed debuff (as they would), thus making it so pawns choose to walk NOT over them, making the user have tiny little paths inbetween every few rows.... like in real life.
I believe plants already slow you down. This might also help: https://ludeon.com/forums/index.php?topic=29194.0

ambivalence


vietarmis

I've updated the mod in the workshop and on Dropbox to remove all the plant and mud stuff. The pretty paths through the snow are what it's all about anyways.

Darkmark8910

So can I tame muffalo and restrict them to mud/water areas of my map so they remove the water for me? :D

vietarmis

Plant trampling is back and has an option to disable it in the mods menu. I might revisit the mud/snow eventually, but even when it seemed totally realistic (entire outdoors map covered in mud in the spring in a wet biome?), it was just too frustrating.

Modo44

Any plans to update to A17?