More dumb work

Started by PrincessZulu, August 06, 2017, 05:58:47 PM

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PrincessZulu

I'd like there to be more "dumb" tasks added to the game to increase the need and value of incapable pawns that you would not normally keep around any longer than it takes for them to die as a meat shield etc. I think it could add some immersive value too since those mundane tasks that pawns would be performing are necessary for survival.

Im thinking of tasks like: Washing, dishing

But also more game mechanincs: gardening/cutting grass; to reduce the amount of tall grass enemy pawns can hide in during raids, if tall grass ever becomes a thing. Would work like snow does during winter so zones can be assigned to keep areas clean off it.
   
Keeping watch for enemy raids to give you a few hours warning if the raiding party if big enough (tribes mostly)

Those are the ones i can think of atm

Draconicrose

Those are already part of Cleaning and Plant Cutting.
I have a Rimworld Let's Play for you -> Let's Play Rimworld Playlist

Penguinmanereikel

There are already Clear Snow Zones in the Zone section.
And raids are supposed to catch you by surprise.

SpaceDorf

I would suggest washing clothes and cleaning weapons :)
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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Bolgfred

Quote from: SpaceDorf on August 08, 2017, 04:47:13 AM
I would suggest washing clothes and cleaning weapons :)

Not to forget carrying slowpoke or Bad back colonists.
"The earth has only been lent to us,
but no one has said anything about returning."
-J.R. Van Devil

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker