[0.18.1704] 'Mechanoid surgery success chance' is hilariously redundant

Started by XeoNovaDan, October 30, 2017, 08:48:13 PM

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XeoNovaDan

Overview
The following circumstances are going to be detailing this reproduction environment (i.e. save file):

Meet Condor, a level 0 crafter. On top of that: she's completely blind, missing her right arm, and all of the fingers on her left hand, leaving her with a whopping 0.6% mechanoid surgery success chance stat.

Now, meet the three scythers and grand total of six blades to be removed from said scythers. Condor's set to de-blade these scythers using her magical powers.

Doing the maths here:
0.6% surgery success chance to the power of 6 trials = a 0.000000000000046656% (4.6656e-14) chance of successfully removing all six blades consecutively. In other words: a roughly 1 in 21,430,000,000,000 chance of successfully removing all six blades consecutively.

A one in twenty-one trillion, and four-hundred and thirty billion chance of successfully removing all six blades consecutively. But fear not, for the 'Always' success chance multiplier will ensure that this is a guaranteed success!

Expected Outcome
Live mechanoid disassembly

Actual Outcome
$$$

Steps to Reproduce
1) Load the linked save
2) Enable 'fast crafting'
3) Unpause the game
4) Observe
5) Re-run as necessary for increased effect.