Home sickness and lonely pawns

Started by Oblivion, November 16, 2017, 03:35:44 PM

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Oblivion

Just a small edition which I think makes the game a bit more realistic because otherwise it seems like your pawns have no emotional attachments. This would be negative mood buffs when a pawn is on a caravan away from the main colony and also when a pawn has no other colonists to talk to. Would make the rich traveller scenario even more challenging, and home sickness would only form if a colonists has been away for so long and is away from a colony that the pawn has spent more that a day or two in. Home sickness could get worse the longer the colonists is away.

I don't want these to be massive debuffs, just something more to think about when you make a caravan or start a colony with one person. It could also be extended so that colonists will miss bonded animals, friends and family if they go on a caravan trip, and maybe get a bonus if these people/animals are brought along.

Another thought is that colonists could get positive mood buffs when a long lost family member passes through their colony and they get a chance to say hi.

Sbilko

There already is something like that: lovers and spouses "want to sleep with ____", which is a thought that causes them a mood debuff.

Furthermore, why should they care about other colonists? They're not their lovers or spouses.

Aditionally, it makes sense that they miss their lovers and spouses because they want to tend to their sexual needs. But it doesn't make sense for them to miss other colonists; for instance, they could be like: it was about time I got some time away from those psychos.

luk3953

I think this should be in game as the current relationship system has little to no effect on the actual gameplay. Things like "My mom died" add very little to the game so this system could definitely be expanded.

Also, if such a feature was added then they could also add a buff gained when the missed colonist comes back home.

Quote from: Sbilko on November 18, 2017, 06:41:09 AM
But it doesn't make sense for them to miss other colonists

Would you not miss your siblings, parents or friends if they left you for a few months?

Slimy_Slider

One of the problems with putting an extra mood debuff on caravan travelling pawns is that while in the caravan, there is no way to increase mood. By adding more negative thoughts related to travelling, movement would be extremely unreliable as pawns in them are stopped by mental breaks.