Some tribe experience and a bit of suggestions.

Started by Tyen I want kids from ya, December 20, 2017, 04:10:42 PM

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Tyen I want kids from ya

So, firstly I should probably say that I love your game, boi. This is the most fantastic experience in my life, and I also lost my summer job cuz of it, and this outro song stopped me from dying once, lul.
1)I found it interesting, event, that happens a lot at the start of the game: here's always a trader with some sick guns (like this cool and good no damage at all minigun or pulse rifle) which you want us to steal from him (or them), like a true B A Z I N G A B O Y S.
2)Secondly, why can't we have longbows technology at the start? What's the point of doing researching them for such a long time with the penalty for our technology level. Simply I get the guns, even without mugging these boys from the start, faster, than getting the bows, like it supposed to be. I get the guns even faster than a bricky-skillz tech. I might turn it into a real western live action, but its a bit boring at this point.
3)According to the lore, our tribe ran from the mechanoids, so why can't we have them as our main enemy type? It might be such a cool experience, a hardcore one. As the gifts, we might get some claw thingies for our brave-melee-canon-meat and maybe some artefacts made from mechanoid parts that will buff their bravery levels, or maybe help them to aim better!
Best wishes, your Russian fan *smooch* (sry for my low lvl english skills, I just want y'all to make your game even better! <3)