Bug with shooting and Joy

Started by Silverlite_Sword, January 08, 2018, 11:20:13 AM

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Silverlite_Sword

One of my colonists enjoys shooting, but when he is hunting (or etc.) he only gets a joy boost when actually firing the shot. This means that he gets almost no joy from shooting. Perhaps the "aiming time" should also produce joy or the amount per shot needs to be increased.

Calahan

I think this is also the case for other (all?) jobs that gain experience in a single lump (eg. cooking) rather than gaining experience at a constant rate (eg. researching). But IIUC the joy gain is relative to the experience gain as well, so the more experience gained via the lump, the more joy that is gained. Or at least my passion doctor is always a happy guy!

And a quick test shows you get 9 experience per shot for hunting an animal compared to 360 for hunting enemy Pawns. So Pawns won't gain much joy while hunting animals, but will gain a lot of joy while shooting at enemy Pawns.

If the aiming time also gave joy then I suspect shooting might become too OP as a joy source (for relevant Pawns). I'll leave this open for the devs, but I'm 95% sure this is WAD and not a bug, and fairly sure that it's intentional that aiming doesn't give joy.