Is there any way to make fail percentage making weapon with xml?

Started by tobe, August 04, 2018, 10:23:04 PM

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tobe

I'm planing to make reinforce weapon mod.
Like surgery, I want to make fail percentage to crafting weapon.
And I think I can make it from copying surgery code.
But I can't find relate code in def_surgery.
Please help me find it!  ::)

Karthas077

You're not going to be able to do this with just defs. You'd need to write a custom bill class in C#.