[Royalty 1.1.2566] Dead scyther's bullet penetrates bullet shield

Started by carbon, March 08, 2020, 12:43:57 AM

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carbon

It seems there might be a weird edge case where the bullet shield doesn't work properly.

I was in an intense firefight with a bunch of mechs (pictured below), where I was exploiting a bullet shield from a previous mech cluster to protect my pawns from the incoming fire. Mid-fight I get the message that one of my pawns (actually a quest-loaned janissary) needs rescued. I immediately pause to figure out how it happen.

As best as I can tell, the lancer to Takashi's east must have fired a bullet that was still in the air when it died. This must have somehow confused the bullet shield into letting the bullet through which then struck Takashi, destroying his spine.

I clicked the combat logs and the crippling shot definitely came from the highlighted lancer and not some other source inside the bullet shield. The shield is also definitely still working as it's the only reason I'm not horribly losing the battle. Takashi is also definitely inside the shield, several earlier bullets from the lancer hit the shield as would be expected, only the final bullet made it through. I also highlighted the timing on the lancer kill which must have been just a fraction of a second before Takashi was struck.

I'm guessing whatever internal logic the shield is using breaks down when there's no live shooter to correspond to an incoming bullet.