[1.2.2723] Diseases prevent pawns from meditating

Started by Sentrysappinmahspy, August 12, 2020, 08:44:32 PM

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Sentrysappinmahspy

Not sure if bug but I didn't find anything mentioning this is intentional and it's annoying with the "incurable" diseases like muscle parasites. 

Diseases (I've tested infection, gut worms, muscle parasites, and both mechanites, other things may cause the same issue) will stop pawns from recognizing they are supposed to meditate.

This can be reproduced by creating a new tribal start, giving a pawn a psylink then setting their preferred psyfocus to max and their schedule to 24 hours of meditation.  The pawn will immediately run to the anima tree to meditate. 

Giving the pawn any disease then draft/undrafting will cause them to wander instead. 


PicaMula

Woa dude we posted this bug almost simultaneously XD
I beat ya by 1min and 16 seconds LOL [Although you tested it with more diseases so yeah :P]

Pheanox

Duplicate bug report, are you playing in unstable, or in 1.2? This should be fixed in the unstable version.