Buildable Psychic Drones

Started by Summoned, October 24, 2014, 12:31:34 AM

Previous topic - Next topic

Summoned

I want to be able to do this to raiders (without having a mechanoid spaceship landing event). ;D



For anyone wondering what happened next: the raiders got eaten by rabid squirrels/boomrats (sent by the ship) while trying to leave.

EarthyTurtle

Personally not a fan soz, as cool as it is in my mind it really doesn't fit the game well.

I think the only real reason for psyche drones is to force you to actually do something about the crashed pod. kinda like a boss fight, or an early implementation. It should be kept that way.

Summoned

Quote from: TinnedEpic on October 24, 2014, 01:09:26 AM
Personally not a fan soz, as cool as it is in my mind it really doesn't fit the game well.

I think the only real reason for psyche drones is to force you to actually do something about the crashed pod. kinda like a boss fight, or an early implementation. It should be kept that way.
Your objection makes no sense. You've given your take on the crashed spaceship, but not any reason as to why the colonists can't build their own. Do you think it's unbalanced (easily adjustable by changing the numbers)? Not lore friendly (considering the drones are already in the game... yeah)? Not fun to play with (very subjective)?