Repairing damaged items

Started by Telarin, March 18, 2015, 10:21:15 AM

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BetaSpectre

Quote from: SSS on March 20, 2015, 02:51:37 AM
Quote from: BetaSpectre on March 19, 2015, 10:45:34 PM
If someone can Manufacture it. So can you. Given the right environment.
AK-47's and normal guns should obviously be craftable by people with the know how. Watch Angel Beats and you've got people manufacturing things up to Artillery Cannons.

For the record, that artillery cannon didn't actually... you know... work. ;P
It worked better than most mortars in Rim World :D!
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                           TO WAR WE GO

Kagemusha12

Quote from: BetaSpectre on March 20, 2015, 04:04:07 AM
Quote from: SSS on March 20, 2015, 02:51:37 AM
Quote from: BetaSpectre on March 19, 2015, 10:45:34 PM
If someone can Manufacture it. So can you. Given the right environment.
AK-47's and normal guns should obviously be craftable by people with the know how. Watch Angel Beats and you've got people manufacturing things up to Artillery Cannons.

For the record, that artillery cannon didn't actually... you know... work. ;P
It worked better than most mortars in Rim World :D!

Well, even a medieval Trebuchet works better (= more accurate) than the mortars in Rimworld :D

TrashMan

If you can manufacture guns, then the prequisite should be to own that gun and dismantle it to study it first.

Kegereneku

Answer to SSS :

Well, there's got to be a sort of tech-tree
There's got to be a distinction between a bow, a 20th century powder gun and a Glitterworld Plasma gun.
And here's got to be better source of money unlocked as your settlement survive.

Quote from: Kagemusha12 on March 20, 2015, 04:50:41 AM

Well, even a medieval Trebuchet works better (= more accurate) than the mortars in Rimworld :D

I bet it would also be faster to reload.
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