[Mod Request] - Borg-like Troopers (Ascended)

Started by Elixiar, April 24, 2015, 07:54:39 PM

Previous topic - Next topic

Elixiar

So I was playing with the EMP grenades vs some mechanoids earlier and after about 4 hits I saw a little *Adapted* message and I thought... hey that would make an awesome mod.

A glitter world ship that went too far? Obsessed and went insane with technology?

Humans that can't be recruited, have full slots of unremovable bionic implants, and individually become immune to a particular weapon after a few hits would be cool. They would require multiple weapon types to defeat a raids worth. (Melee isn't counted) They would be naturally stronger than people and would be about as rare as centipede attacks.

They don't need fancy textures, just default human in a gunmetal grey skin colour and maybe using the higher tech weapons like charge rifles or those plasma things the centipedes carry. They would not need to eat or sleep, though this probably wouldn't matter as raids don't normally turn into days long sieges.

Could this be possible?

One extra thing but I'm not sure i this is code-able. Captured colonists could be seen in a later raid as one of the ascended troopers. - retextured and all plugged up with those lethal bionics!
"We didn't crash here by accident... something brought us down". - Anon Rimworld Colonist

soltysek

QuoteOne extra thing but I'm not sure i this is code-able. Captured colonists could be seen in a later raid as one of the ascended troopers. - retextured and all plugged up with those lethal bionics!

Every thing are posible but question if time consume to write big code is worth it ... i did not look in incidents yet but it can by easy made via static class that will keep/track some info about capturet pawns  for latter use in raid spawn simple like it is .