Hoppers, missiles, and turrets? craftable missles?

Started by userfredle, March 01, 2014, 07:24:45 PM

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userfredle

I can see the ground work is layed out for it, there is already a description of the hopper being able to hold ammunition for a turret, however you cannot add anything into the hopper besides food at the moment. My simple questions are when will there be an extra crafting layer to my defense (missiles), will my crafting skill make them better? and what materials will they be made out of, still iron? What Type of damage will be inflicted? A nice little wild fire starting, or an explosion near the shot, or are you going to implement incendiary and explosive? to make sure the missiles arnt overpowered early game, you can make them only usable on the bigger more expensive turrets. on an additional security note, When are the bigger badder turret coming out Tynan? am very excited to own some raiders

RedStorm58

Ya, we should do this.+9000000000000000000000000000000000000000000
When you're young, everything feels like the end of the world. But it's not. It's just the beginning.

colonistPally

Hehe. Yes I want some mortars and some missile turrets. :-)

and some meat wagons. You know. meat-apults. You know? :)

Rokiyo

Quote from: colonistPally on March 01, 2014, 07:49:12 PM
Hehe. Yes I want some mortars and some missile turrets. :-)
Hell yeah I'm keen for that!

AcDie

Quote from: colonistPally on March 01, 2014, 07:49:12 PM
You know. meat-apults. You know? :)
"Muff-apult" sounds better.. What can be better in morning picture, than flying muffalo  :P

palandus

What about a potato cannon? There is such things as potato cannons :)

DarkMyau

I want a bombrat cannon! That would cause carnage. especially if the bombrat was alive and psycho. Angry muffalos would also be great to fire at raiders.