Regenerating walls through xml alone... possible or not?

Started by starfall, January 21, 2017, 08:01:49 PM

Previous topic - Next topic

starfall

I'm working on a mod that would include organic walls (walls that regenerate hitpoints slowly, and provide a very small amount of energy per section). My question is: does anyone know if regenerating walls are possible through xml execution alone?

Another question is if it is possible to create armour that a) can regenerate (repair) itself slowly over time, and b) heal the wearer (similar to bedrest).

Any feedback on the feasibility would be appreciated (though from my own research, it seems doubtful through xml alone).

O Negative

There are no base game functionalities that allow this to be done through xml alone.

I'm afraid you'll have to dive into C# to accomplish this.

starfall