Help with Pawn Recruitment

Started by grafLord, January 21, 2017, 06:06:32 AM

Previous topic - Next topic

grafLord

Heyo! im trying to make a mechanoid recruitable but i cant seem to find the code for it. I tried putting mechanoid properties into a human and it seemed to work but i just cant seem to find which specific code makes a pawn recruitable. One more, what does <intelligence>tooluser</intelligence> mean? how do I find the real meaning of tooluser. where is it? Please enlighten me

Vandris

I don't know the specifics as I'm a noob, but I've read somewhere that adding a mechanoid to the player faction causes errors due to it being an 'enemy race' or something like that. Maybe take a look at the Asari and Jaffa mods and the alien race framework mod (can't remember exact names), to get an idea of how they worked it? Hope that helps, and good luck :)
Not all who wander are lost. But oh boy, I sure am.