Scenario editor

Started by Jibbles, September 02, 2017, 06:22:08 PM

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Jibbles

I would like more parameters to tweak in the scenario editor.  The reason why I don't use it much is cause of the lack of them.  Not sure how much work is involved in doing this kind of update.

I want to be able to set events such as flash storms that could randomly last from 1-5 days.  Solars flares that can last up to a month. eclipse for a week etc.  Make it so I don't want any of these events above to happen till the 3rd year of my colony. Ability to temporarily disable repeated event may help.

Ability to set days on stuff like stats multiplier if that's possible, e.g. can't mine for a week. 

So lets makes sense of the stuff we're doing above and possibly make it that much easier to refine these tweaks in the scenario...
Custom event notifications with custom dialogues. We can choose yellow, red, blue notification icon to show if these events attached to these notifications are good or bad. Ability to Group multiple events to this notification such as the month long solar flare, can't mine for a week, and come up with whatever lame reason this event is happening so the player isn't in the dark. THEN we can set custom number of days or intervals (if we wanted) in this event that has sub-events.   

SpaceDorf

Yeap, that sounds like I would imagine the scenario editor.

In addition to the allready made wishes I think the scenario editor would be the perfect place to set up enemy factions ( modded included ) by Number.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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