[Mod Idea] Better explosions

Started by PaulG, February 10, 2018, 11:41:32 AM

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PaulG

I watched twice how pyromaniac had idea make some fire in chemfuell warehouse :) But it was just one big *puff* and thats all.. Basically it does not do any harm. Fire is real problem, explosion not.

Something like this would be great:
- simulated wave of fire
- secondary explosions, like exploding ammunition
- bigger impact on walls, roof collapse
- flying items/colonists crashing into the walls or something in this style