[1.0.1947] Can't rescue escape pod refugee

Started by SpoonBender, June 27, 2018, 06:13:08 AM

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SpoonBender

An escape pod crashed on my map with a space refugee from a neutral faction. The message said capturing him will anger the faction and rescuing him will improve relations. But I can't rescue the refugee, only capture or strip him. I have medical and prisoner beds available. Never seen this happen before. I'm playing 1.0.1947, no mods active.

I noticed the name of the pawn is now displayed above the right click menu. That is nice.


Grillbye

Prisoners? Don't wanna keep them? Eat them! ALL of them.

SpoonBender

I added the version info in the topic title.

XeoNovaDan

By the looks, he's part of a pirate band, which you can't improve goodwill with.

evilgiraffe666

Since it's a hostile pawn, you can't rescue them (what would be the point, they'd attack you as soon as they could move). This was already the case with hostile pawns from e.g. downed raiders - what's new is that sometimes escape pods will contain pawns of specific factions rather than just spacers. To me, that's a feature, not a bug.

SpoonBender

#5
Indeed, he was hostile so I see why I couldn't rescue him now. Still the message shouldn't say I can rescue him while i can't. That is confusing.

SpoonBender

Found this in the last patch notes:

Fix 3461: Escape pod notification befriending text is still present if there's a pirate inside

Thanks!