[1.0.1956] Weird Terrain Generation

Started by Omega731, July 05, 2018, 09:08:47 PM

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Omega731

Went to start a new Colony on Unstable 1.0.1956 and was looking for a Mountainus Colony with road access and a river.

https://steamuserimages-a.akamaihd.net/ugc/960839410058799145/AE4124DD1667A730DF3F1899AA651D23EEEE59CE/

and was surprised when i zoomed in to start my colony.

https://steamuserimages-a.akamaihd.net/ugc/960839410058799042/73686C47FF204B7199FEB95A5FCA1077A7276A0E/


it seems like the map generation wanted to have the road parallel to the cave river but instead went crazy with bridges. also looking at the terrain there was an narrow mountain which would have been a more direct route for the road, which i was expecting to be more perpendicular to the river.

also noticed the road crossed to the north then doubled back onto the river.


to duplicate the world use Seed Savannah <Capital S (do not know if caps count for seed but being consistant)
world 50%
sliders Default

Save link
https://drive.google.com/open?id=1IMoTtHp5iXDVbNmjrPyxxiY4Sa7fI6Vj

TheXev

I have to wonder if they'll want the save for this seed.  Every time the world is generated, roads generate differently too, so this exact layout may not happen again.

AileTheAlien

This doesn't seem weird at all - the ancients in this region were simply fond of building underground bridges rather than digging whole new tunnels! :)

Omega731

Quote from: TheXev on July 05, 2018, 09:29:51 PM
I have to wonder if they'll want the save for this seed.  Every time the world is generated, roads generate differently too, so this exact layout may not happen again.


So i decided to re generate after i lost the colony to a raid and picked the same location with the same seed as before. Map is 100% identical FYI

https://steamuserimages-a.akamaihd.net/ugc/960839658834745372/98DAB07C413D74FFDA2378BE46C0FD3459FD6CF5/

i took 3 different Pawns this time to show the local map is the same.