Mortar shield issue

Started by steviebuk, April 16, 2020, 05:17:33 PM

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steviebuk

Not sure this if this is a bug so not flagged it as such. Current on my map there are two mech clusters. One with a mortar shield and a bit behind that, lets say 500 yards, another mech cluster with no shield. So I'm trying to fire at the 2nd clusters unstable power to make them pop. But, because the 1st cluster is inbetween me and the 2nd cluster. Despite their mortar shield NOT overlapping the 2nd clusters area. It appears the mortar shield "height" is infinate. Because my mortars are not landing in that 1st base, just flying over it. But they can't fly over it because they end up hitting the mortar shield of the 1st cluster.

Is that correct or a bug?

ison

Hmm, I see it can be a bit confusing, though currently bullet and mortar shields' height is infinite. Thanks for reporting.