Infinite psycasts on queued applications

Started by joshua996124, August 19, 2020, 06:04:55 AM

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joshua996124

1.2.2723 rimworld

here's a video of the bug (i made this video)
https://www.reddit.com/r/RimWorld/comments/ic4mvw/tynan_pls_dont_fix_this/

basically, whats happening here is, any psycast, as long as they dont give the user neural heat, can be spammed infinitely (given that the initial psyfocus requirement is sufficient), by queuing them as much as you like.

so this can be applied to word of trust, joy, etc. (as well as solar pinhole as seen in the video), but this cannot be applied to psycasts that give heat, such as wallraise, or skip.

in case you don't know how to queue activities, press shift and apply the valid psycast as many times as you like. your psyfocus would be zero eventually, but you'd still be able to continue the queued psycasts (if the prior conditions are met)


I want the non-heat giving psycasts to be limited in some way later, because this would be gamebreaking, e.g. if the instance is i'd use this to inspire all of my colonists without any psyfocus nor any heat penalties.

i added another application video
https://www.reddit.com/r/RimWorld/comments/icmj6w/another_display_on_how_unreasonably_overpowered/


Pheanox

Thank you for the bug report, I have reproduced this!