[Mod Requests] No robots, no psychic events, hostile spawner

Started by Idlemind79, December 24, 2014, 11:36:32 PM

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Idlemind79

I am a very dull person  ;D and I get immense satisfaction just from the day to day going-ons of my colony and gearing up for the seasons.

I would really appreciate a mod that removes everything psychic from the game, no berzerk animals, no squirrel armies, no crashed ship, no psychic events, and so on.

Also I would like a mod that removes robots completely.

And finally, for this post anyways, something that I can construct which will spawn a set # of bad guys from a set faction.

This is all just for my sandboxing and farting around :) If they are already out there for Alpha 8 please point me in the right direction!