[1.0/1.1/1.2] Expanded Prosthetics and Organ Engineering 2.42 (27.08.2020)

Started by Ykara, February 19, 2015, 05:14:28 PM

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Do you like the changes in Version 2.0?

Yes
459 (83.3%)
Not all of them
72 (13.1%)
Not at all (please explain why!)
20 (3.6%)

Total Members Voted: 551

Ykara

Quote from: AllenWL on May 29, 2015, 05:56:21 AM
I was just thinking, but won't it be sorta cool if there where something like anesthetic ribs or something that increased your colonist's pain resistance/made pain not pain your colonist as much/make colonists not feel pain at cost of loss in manipulation and such?

One of my colonists is really covered in scars and injuries, and due to the accumulated pain, he is pretty much the first to fall to pain despite being one of the best fighters. It would be cool if I could make him not feel pain/not feel as much pain. Of course, this would mean that your colonists is more likely to fight till he loses something vital.... but on the other hand, only death or loss of legs would stop them. Could be quite interesting to have, really.
Uhh, that's a really great idea! I'm definitely going to try making this, I really hope it works!


Quote from: LustrousWolf on May 29, 2015, 10:03:58 AM
I can't install a body parts from this mod (like a surrogate lung) to a norbal ;-; I know I should have expected this, but it has kinda ended my colony already since most of my colonists are captured norbals xD
Yep, you have to edit the races norbals def. Just take a look at the Races_Humanoid in ThingDefs in the EPOE folder, it isn't that hard ^^

LustrousWolf

Quote from: LustrousWolf on May 29, 2015, 10:03:58 AM
I can't install a body parts from this mod (like a surrogate lung) to a norbal ;-; I know I should have expected this, but it has kinda ended my colony already since most of my colonists are captured norbals xD
Yep, you have to edit the races norbals def. Just take a look at the Races_Humanoid in ThingDefs in the EPOE folder, it isn't that hard ^^
[/quote]

I'm not too good with the whole modding thing with all the things you have to change >.< Please can you run me through in detail about what i have to do? and would i need to restart my colony if i did change it?

Adamiks

Editing XML's is very easy (you need only notepad :D). In this case you will need go to folders:
Rimworld->Mods->EPOE->Defs->ThingDefs->Races_Humanoid (open it by notepad or wordpad), find this:

    <recipes>
<!--Basic-->
      <li>InstallPegLeg</li>
      <li>InstallSteelArm</li>
      <li>InstallWoodenFoot</li>
      <li>InstallHookHand</li>
      <li>InstallDenture</li>
      <li>InstallEyePatch</li>
<!--Simple-->
      <li>InstallGlassEye</li>
      <li>InstallCrystalEye</li>  
      <li>InstallSimpleProstheticHand</li>
      <li>InstallSimpleProstheticFoot</li>
      <li>InstallHydraulicJaw</li>
  <li>InstallArtificialNose</li>
      <li>InstallSimpleProstheticArm</li>
      <li>InstallSimpleProstheticLeg</li>
  <li>InstallArtificialPelvis</li>
<!--Bionic-->
      <li>InstallBionicEye</li>
      <li>InstallBionicHand</li>
      <li>InstallBionicFoot</li>
      <li>InstallPowerArm</li>
      <li>InstallBionicArm</li>
      <li>InstallBionicLeg</li>
      <li>InstallBionicSpine</li>
      <li>InstallBionicJaw</li>
      <li>InstallBionicEar</li>
      <li>InstallSilentJaw</li>
      <li>InstallMedicalRib</li>
      <li>InstallDruggedRib</li>
<!--Advanced Bionic-->
      <li>InstallAdvancedBionicHand</li>
      <li>InstallAdvancedBionicFoot</li>
      <li>InstallAdvancedPowerArm</li>
      <li>InstallAdvancedBionicArm</li>
      <li>InstallAdvancedBionicLeg</li>
      <li>InstallAdvancedBionicSpine</li>  
      <li>InstallAdvancedBionicJaw</li>
      <li>InstallAdvancedBionicEye</li>  
      <li>InstallAdvancedBionicEar</li>
<!--Surrogate Organs-->
      <li>InstallBrainStimulator</li>
      <li>InstallSurrogateLung</li>
      <li>InstallSurrogateStomach</li>
      <li>InstallSurrogateLiver</li>
      <li>InstallSurrogateKidney</li>
      <li>InstallSurrogateHeart</li>
<!--Synthetic Organs-->
      <li>InstallAIChip</li>
      <li>InstallSyntheticLung</li>
      <li>InstallSyntheticStomach</li>
      <li>InstallSyntheticLiver</li>
      <li>InstallSyntheticKidney</li>
      <li>InstallSyntheticHeart</li>
<!--Natural-->
      <li>InstallNaturalHeart</li>
      <li>InstallNaturalLung</li>
      <li>InstallNaturalKidney</li>
      <li>InstallNaturalLiver</li>
      <li>InstallNaturalEar</li>
      <li>InstallNaturalEye</li>
      <li>InstallNaturalNose</li>
      <li>InstallNaturalArm</li>
      <li>InstallNaturalLeg</li>
      <li>InstallNaturalJaw</li>
      <li>InstallNaturalStomach</li>
<!--Misc-->
  <li>InstallPowerClaw</li>
      <li>InstallScytherBlade</li>     
  <li>RemoveBodyPart</li>
  <li>Euthanize</li>
    </recipes>


And copy this, after this you will need go to Norbals mod folder->Defs->ThingDefs->Norbals.XML, find this:
    <recipes>
      <li>InstallPowerClaw</li>
      <li>InstallScytherBlade</li>
      <li>InstallBionicEye</li>
      <li>InstallBionicArm</li>
      <li>InstallBionicLeg</li>
      <li>InstallSimpleProstheticArm</li>
      <li>InstallSimpleProstheticLeg</li>
      <li>InstallPegLeg</li>
      <li>InstallDenture</li>
      <li>InstallNaturalHeart</li>
      <li>InstallNaturalLung</li>
      <li>InstallNaturalKidney</li>
      <li>InstallNaturalLiver</li>
      <li>RemoveBodyPart</li>
  <li>Euthanize</li>
    </recipes>


Just remove it and paste the code from EPOE file.

Done!

LustrousWolf

Quote from: Adamiks on May 29, 2015, 12:32:00 PM
Editing XML's is very easy (you need only notepad :D). In this case you will need go to folders:
Rimworld->Mods->EPOE->Defs->ThingDefs->Races_Humanoid (open it by notepad or wordpad), find this:

    <recipes>
<!--Basic-->
      <li>InstallPegLeg</li>
      <li>InstallSteelArm</li>
      <li>InstallWoodenFoot</li>
      <li>InstallHookHand</li>
      <li>InstallDenture</li>
      <li>InstallEyePatch</li>
<!--Simple-->
      <li>InstallGlassEye</li>
      <li>InstallCrystalEye</li>  
      <li>InstallSimpleProstheticHand</li>
      <li>InstallSimpleProstheticFoot</li>
      <li>InstallHydraulicJaw</li>
  <li>InstallArtificialNose</li>
      <li>InstallSimpleProstheticArm</li>
      <li>InstallSimpleProstheticLeg</li>
  <li>InstallArtificialPelvis</li>
<!--Bionic-->
      <li>InstallBionicEye</li>
      <li>InstallBionicHand</li>
      <li>InstallBionicFoot</li>
      <li>InstallPowerArm</li>
      <li>InstallBionicArm</li>
      <li>InstallBionicLeg</li>
      <li>InstallBionicSpine</li>
      <li>InstallBionicJaw</li>
      <li>InstallBionicEar</li>
      <li>InstallSilentJaw</li>
      <li>InstallMedicalRib</li>
      <li>InstallDruggedRib</li>
<!--Advanced Bionic-->
      <li>InstallAdvancedBionicHand</li>
      <li>InstallAdvancedBionicFoot</li>
      <li>InstallAdvancedPowerArm</li>
      <li>InstallAdvancedBionicArm</li>
      <li>InstallAdvancedBionicLeg</li>
      <li>InstallAdvancedBionicSpine</li>  
      <li>InstallAdvancedBionicJaw</li>
      <li>InstallAdvancedBionicEye</li>  
      <li>InstallAdvancedBionicEar</li>
<!--Surrogate Organs-->
      <li>InstallBrainStimulator</li>
      <li>InstallSurrogateLung</li>
      <li>InstallSurrogateStomach</li>
      <li>InstallSurrogateLiver</li>
      <li>InstallSurrogateKidney</li>
      <li>InstallSurrogateHeart</li>
<!--Synthetic Organs-->
      <li>InstallAIChip</li>
      <li>InstallSyntheticLung</li>
      <li>InstallSyntheticStomach</li>
      <li>InstallSyntheticLiver</li>
      <li>InstallSyntheticKidney</li>
      <li>InstallSyntheticHeart</li>
<!--Natural-->
      <li>InstallNaturalHeart</li>
      <li>InstallNaturalLung</li>
      <li>InstallNaturalKidney</li>
      <li>InstallNaturalLiver</li>
      <li>InstallNaturalEar</li>
      <li>InstallNaturalEye</li>
      <li>InstallNaturalNose</li>
      <li>InstallNaturalArm</li>
      <li>InstallNaturalLeg</li>
      <li>InstallNaturalJaw</li>
      <li>InstallNaturalStomach</li>
<!--Misc-->
  <li>InstallPowerClaw</li>
      <li>InstallScytherBlade</li>     
  <li>RemoveBodyPart</li>
  <li>Euthanize</li>
    </recipes>


And copy this, after this you will need go to Norbals mod folder->Defs->ThingDefs->Norbals.XML, find this:
    <recipes>
      <li>InstallPowerClaw</li>
      <li>InstallScytherBlade</li>
      <li>InstallBionicEye</li>
      <li>InstallBionicArm</li>
      <li>InstallBionicLeg</li>
      <li>InstallSimpleProstheticArm</li>
      <li>InstallSimpleProstheticLeg</li>
      <li>InstallPegLeg</li>
      <li>InstallDenture</li>
      <li>InstallNaturalHeart</li>
      <li>InstallNaturalLung</li>
      <li>InstallNaturalKidney</li>
      <li>InstallNaturalLiver</li>
      <li>RemoveBodyPart</li>
  <li>Euthanize</li>
    </recipes>


Just remove it and paste the code from EPOE file.

Done!

I did what you said but my rimworld crashed when I loaded up my world ;-;

EDIT: Nevermind, fixed my own problem xDD Thanks for the fast response, appreciate it! :D

Facepunch

So, I was raided by "Pirates". I killed all but one of them. I chopped the surviving guys leg off, gouged out his eyeball and took his hand. And I installed a pegleg, an eyepatch, and a hook hand. I then sent him back to his imposter pirate friends. He froze to death about 50 meters away from my house.

AllenWL

Should have given him a parka too methinks.
Personally, I think a pirate with a eyepatch is a pirate who doesn't know how to duck.

Though, this gives me an idea. Maybe I should make all pirate recruits peg-legged, -patch-eyed, and hook-handed to separate them from the rest. Then, when enemies attack, I'll have the lot of them rush out and stab people to death with their hook hands.

LustrousWolf


Ykara

Quote from: LustrousWolf on June 06, 2015, 04:41:13 AM
Is their a way to cure frail torso? :c
Yes there is, but I didn't want to include it so there is at least one uncurable thing left. But if you want to cure frail, just go into the core folder, then to HediffDefs and open Hediffs_AgeGainers. There just replace the partsToAffect of Frail to Spine and you can cure it with a bionic spine. Hope I could help ^^

LustrousWolf

Quote from: Ykara on June 06, 2015, 05:23:15 AM
Quote from: LustrousWolf on June 06, 2015, 04:41:13 AM
Is their a way to cure frail torso? :c
Yes there is, but I didn't want to include it so there is at least one uncurable thing left. But if you want to cure frail, just go into the core folder, then to HediffDefs and open Hediffs_AgeGainers. There just replace the partsToAffect of Frail to Spine and you can cure it with a bionic spine. Hope I could help ^^

Well if that's how its supposed to be, I've already installed a bionic spine, I'll just install some bionic legs onto him so he can run roughly just over 100% again :D

Bodog999

I love the mod, just a thing, can you also make a workbench to upgrade synthetic organs? For the rest, I got nothing, now I just need to try and get all 8 of my colonists ALL bionic :P

Ykara

Quote from: Bodog999 on June 09, 2015, 04:44:52 PM
I love the mod, just a thing, can you also make a workbench to upgrade synthetic organs? For the rest, I got nothing, now I just need to try and get all 8 of my colonists ALL bionic :P
There won't be any new workbenches, but your idea is good. Maybe I'll make the upgradeable at the upgrading station. But first I have to get it to alpha 11. I don't really have much spare time at the moment but I'll do my best!

Bodog999

Quote from: Ykara on June 10, 2015, 05:58:53 PM
Quote from: Bodog999 on June 09, 2015, 04:44:52 PM
I love the mod, just a thing, can you also make a workbench to upgrade synthetic organs? For the rest, I got nothing, now I just need to try and get all 8 of my colonists ALL bionic :P
There won't be any new workbenches, but your idea is good. Maybe I'll make the upgradeable at the upgrading station. But first I have to get it to alpha 11. I don't really have much spare time at the moment but I'll do my best!

Alright then, your time to update the mod, in the meantime I could try to add the recipes myself.

demacrex

Love this mod and must say waiting for it to update before i play a11, and as for a heap of benches  is there perhaps a way to make it so you can upgrade the first table into the second aNd retain all the options rom the first and so on? So instead of 3 for prosthetics you have one that you upgrade twice and the same with the organs one, just a thought as i love this mod :)
If Rimworld taught me anything, it's that 95% of your problems can be killed and eaten.

Kraehe

This is my most favorite mod, I hope it is updated soon. :D

And thank you for this wonderful mod.

Ykara

Update 1.4 - Alpha 11 Update!

Hey guys!
Even though I should be learning for a test, I found some time to update EPOE to Alpha 11! That's pretty much everything to say, there aren't any major changes this time, but a big balance update will come. You can download the updated version from the original post! Please report bugs if you find some, I didn't really test everything so there could be some problems.
Anyway, have fun!

Changes:
*  Updated to Alpha 11!
*  Removed synthetic skin once again
*  The prosthesis assembling sound now sounds like every other sound
*  Fixed an error in the German translation
*  Some other minor changes