[A9d] Not able to craft with some tables

Started by miguellima, February 22, 2015, 09:23:19 PM

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miguellima

I can't seem to craft anything at some tables. What happens is that the colonist brings the required materials to craft the item, starts crafting and a few seconds later the items disappear from the table, which makes the colonist grab more materials to try crafting again just to have the item disappear while he's working on it.

The tables that i noticed are doing this are: Tailor workbench and the sculptor's table.

I am running a few mods but they are the same i used in A8 and i had no problems with this.

Starting a new world and colony fixes this but since i started this colony i haven't changed any mods.

EDIT: I tried starting a new colony with god mode and was able to craft a shirt after spawning the table and resources but when i start a new colony without god mode and i get to the point where i have the tailor workbench i can't do any clothes. I lost 10 stacks of muffalo leather before i realized my colonists weren't crafting anything.

Is it possible one of the mods is causing this?

This is the mods i am using right now(not necessarily in this order):

A9_LessIncidentTrolling
AlienAnts
Apothecarius
Ceiling Light
CryptoHax
CyberneticStorm
EdBInterface
EdBModOrder
EdBPrepareCarefully
FixBone
Icons (PawnStateIcons)
Miscellaneous_Animals (forum topic is miscellaneous w/o MAI)
Miscellaneous_HiRes (same as above)
MoreHair
New Weather
PriorityHaul + VeinMiner (merged by me)

Zuban Artig

#1
I have the same problem. I run some of the mods you mention too:


EdBInterface
EdBModorder
EdBPrepareCarefully
Icons
MoreHair

And I think the error occurred too, when I just had the three EdB Mods running. Guess it might have something to do with them then, when no one else has the problem.

EDIT: I suspect it might be the Interface Mod. That's the first I installed, and it went wrong with the tables since then. I will test that later today.

EDIT: I disabled the EdBInterface Mod, now the pawns do make art, but the colonists overview is somehow broken.
It seems a lot of Mods for 9 still need some bugfixing.

EDIT: It seems installing the latest version of EdBInterface fixes the problem. :)