[WIP] Rimworld's Zombie Apocalypse Mod: MAPS!

Started by apljee, March 03, 2015, 03:39:08 PM

Previous topic - Next topic

apljee


MAPS!

Description:
I love Rimworld Zombie Apocalypse as much as any other guy who loves Rimworld Zombie Apocaylpse. I really found it interesting, but I also found it had more of a linear storyline - something that I'm trying to defeat. Anyways, I thought it'd be cool to make some Rimworld maps so that people can have something more interesting to do while playing the game! Just a quick heads-up: A few (actually, the majority) of these maps will both be difficult, and using mods. For a list of the mods being used, scroll down.

Maps:
None, yet. One is under construction.
Map Features & Goals:

  • Rid the town of the zombie threat
  • Restore the power to the city
  • Restore the farm back to working condition (begin farming again)
  • Clear all of the zombies from the offices
  • Optional goal!: Have no colonists die

    • A small city map
    • 5 houses full of loot
    • An office complex, risky but some weapons, and loot
    • A power station, power needs to be restored though
    • Two stores - one with a group of NPC's inside, the other with some interesting items.

Media
Screenshots
-None yet!-
Videos
-Also, none yet!-

Modpack Download
https://mega.co.nz/#!vNcVgZjD!Qtb2hemBcapsA7PCSi_rLCiVAv3PckTAqbWC6xDsqMM

Disclaimer...
I, Austin (apljee) take no claim or right that I have created the files,
textures and other things that are in the following modpack that is
available for other users to download. I uphold no claim on them
and I understand that these are not my files. These files were used
without permission and all claims go to the respected owners and creators of the mods.


Thanks for reading!
Austin

Fox

Sound good..

How about some npc with farm. for the protection they will pay you a food