[A16] Xenn - Canine Alien Race - Aliens 2.0 version added

Started by XenGrimm, February 26, 2017, 04:24:52 PM

Previous topic - Next topic

XenGrimm

Adds factions for neutral/hostile and a starting player faction.

More info to come after my brain defogs.


XenGrimm

https://www.dropbox.com/s/tjo13ivbvtqzmqs/XennRaceVerTwo.rar?dl=0

Xenn race V2 - lots of new little features and perks!

Custom name scheme - they get over-the-top badass names.
Custom backstories - (more to come, but I've got a few in there for a basic spread)
Tail drawer integrated into Alien Framework
More stuff in, and more stuff to come.


Ramsis

Ugh... I have SO MANY MESSES TO CLEAN UP. Oh also I slap people around who work on mods <3

"Back off man, I'm a scientist."
- Egon Stetmann


Awoo~

XenGrimm

If you like that......





Jecrell and I are working on this.... He's got a little video of an older version of the sabers - demonstrating their deflection ability and stuff. I'm stoked about it!

Jedoge

faltonico


XenGrimm

lul.  Yeah. They're the same as any other humanlike pawn. They'll get in relationships etc normally.

koni

Eer, the download link seems broken:
"
Error (429)
This account's links are generating too much traffic and have been temporarily disabled!
"


Rexaurius


XenGrimm

Already updated some time ago - I just made a big single thread for all my races and mods

https://ludeon.com/forums/index.php?topic=33311.0