[1.1] Rimsenal v1.5: beta edition

Started by rooki1, March 03, 2015, 11:54:10 PM

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What do you want to see in the next update?

Improvised equipments pack: Homemade pistol, pipe shotgun, scrap armor... and glorious Thunderstick!
34 (20.5%)
Xeno beasts pack: Is there anyone want to see a genetically modified cyber-raptor?
68 (41%)
Celestial pack: New faction pack. Adds new xeno human faction, the celestials.
64 (38.6%)

Total Members Voted: 166

Voting closed: September 02, 2015, 09:08:09 PM

rawrfisher

CTRL + F12 will show everything in a single link you can post
Its a feature from hugslib
Professional jerk
Want something broken let me know

itachixhate

tried the ctrl f12 thing it gave an upload error about 20 seconds into it wouldnt let me do it

rawrfisher

Professional jerk
Want something broken let me know

Canute

Quote from: itachixhate on September 18, 2018, 02:03:45 AM
tried the ctrl f12 thing it gave an upload error about 20 seconds into it wouldnt let me do it
Let me guess you are still playing B18 and didn't update you mod's to the latest B18 versions.

There was a timeout issue with hugslib, as github removed all http and only allowed https connections.

Another way is just to attach the error log at your posting, but the option to attach files you only see when you click at Reply and not at the Quickreply.
And i don't think any log is larger then 600kb, and even then you can use a compression tool like zip/rar to shrink it.

Roolo

Hi there rooki1. Great mods.

Question. I noticed that you changed the flesh type of the federator bions so that they're not mechanoids anymore. This has the unfortunate side-effect that bions cannot be hacked by my newly created What the Hack!? mod. Hacking them used to work before the change. Would you consider using the mechanoid flesh type again?


kornpat_2002

The TE kinetic lance isn't count as ranged weapon, as the game said my hunter lacks of ranged weapon *0*. I don't know either this is a balancing or some bug, please fix or reply  :)

Sam Gray




Kapun

Updated Rimsenal - Enhanced Vanilla Pack to work with 1.0. Actually it was Griphaha who did 99% of the work so thanks to him.
https://www.dropbox.com/sh/66cqpu4qbxpi58p/AAChG_z8CZFdbOZzh7h0o9tPa?dl=0
I may try doing the same to other Rimsenal Packs later. Say if you have any bugs or such



code99xx

Quote from: Kapun on October 22, 2018, 05:55:51 AM
Updated Rimsenal - Enhanced Vanilla Pack to work with 1.0. Actually it was Griphaha who did 99% of the work so thanks to him.
https://www.dropbox.com/sh/66cqpu4qbxpi58p/AAChG_z8CZFdbOZzh7h0o9tPa?dl=0
I may try doing the same to other Rimsenal Packs later. Say if you have any bugs or such

Thanks! The other pakcs would be awesome :)


Morbo513

Am I the only one who feels many of Rimsenal's weapons and armour are too powerful for their cost? I feel like the Protective Gear would be just as good as Power Armour if not for the movespeed debuffs, without the research requirements or any resource costs beyond Steel and Components. Likewise the weapons in Core (Particularly the Modular ones) seem like they're very effective. That said, the Ferals seem to be balanced very well against vanilla, offering significant tradeoffs for their positive attirbutes