[WIP] Signals, you can't stop them!

Started by justarandomgeek, March 07, 2015, 08:40:14 PM

Previous topic - Next topic

noone

I guess you are right - a separate mod package is going to be the safest and cleanest way to go, and most portable as well.

Depending on what you have in mind in terms of belts, we could also try {...} except{...} here and there. But then our two mods become intertwined, and maintenance could become problematic.

To some extent, it depends whether you are thinking of adding new belt elements, or if you would rather want to modify the behavior of existing ones. Well, let's talk some more when we get there !



justarandomgeek

I swear, this mod isn't abandoned! Updated to A11, in first post.

donoya

I like the direction this mod is going. Is it compatible with A11d, yet? And I realize it's still WIP, but I'm totally going to try it so long as it's compatible. And what are your plans for integration.

justarandomgeek

It should work, but I've been away from rimworld for a while. I'll check tonight to be sure though.