Introduction of Meal Qualities?

Started by Keychan, March 07, 2015, 11:08:29 PM

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What do you think about meals having quality?

It's a great idea!
0 (0%)
Wouldn't really matter.
0 (0%)
It's a horrible thought.
1 (50%)
I don't know how to feel about it.
1 (50%)
Other, specify.
0 (0%)

Total Members Voted: 2

Keychan

With the introduction of clothing and weapon quality, are we going to see the implementation of food quality?  I know there's already simple, fine, and lavish meals, but a master chef could make a simple potato soup a lot better than someone who's never stepped foot in a kitchen.  I thought we could change the meals into, simple, complex, and harty meals.  Each level of meals already have a higher saturation restoration as quality goes up, with lavish and survival meals at 100. Those of you worrying about negative moods, simple meals could have just, normal and higher qualities, only skills below 3 can make lower quality simple meals.  Higher qualities of meals could give more mood buffs while higher meal levels could make colonist starve slower.  Or maybe I'm over-thinking and making it too complex, give your thoughts.