Started by Orion, March 13, 2015, 11:19:16 AM
Quote from: prongssage on March 14, 2015, 10:41:50 AMI have those mods (except scars removal ability) plus some. Which Prosthetics mod are you using?
Quote from: Grogfeld on March 14, 2015, 10:31:18 AMLove this idea!But (tm)... As we see on screenshot this guy is worth how much, 300 silver? Because of comm console for that much silver you can improve relations, am I right? Maybe it should cost additional silver or even gold to? You know, as a bribe to that guest or faction.
Quote from: Kaballah on March 14, 2015, 10:46:53 AMI like the idea of this, but I think you should consider making it more about building amenities to actually make your colony appealing to passing visitors, if that's possible.
Quote from: re1wind on March 15, 2015, 12:10:54 AM300 gold for a colonist is very cheap.
Quote from: faltonicoI truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.
Quote from: Orion on March 14, 2015, 07:42:46 PMYeah, only 600 silver, for someone expensive, close to none for someone who got properly hurt (it scales with their usefulness). But I also don't think outright war is justified, just for getting someone to join you. In reality it might even improve relationships if you have several members of their group in yours (they're probably still buddies with people from there).
Quote from: Orion on March 14, 2015, 07:42:46 PMI might be able to override how the comm console works, though. For example some sort of escalating pricing model: first relationship improvement with a faction is 300 silver, 2nd = 400, 3rd = 600, 4th = 900, 5th = 1300, etc.
Quote from: Dragoon on March 15, 2015, 08:26:44 AMQuote from: re1wind on March 15, 2015, 12:10:54 AM300 gold for a colonist is very cheap.By the light man how much gold do you have?! Gold is expensive as heck. No way is it cheap unless you only played alpha 9.
Quote from: re1wind on March 15, 2015, 12:10:54 AMbut...300 gold for a colonist is very cheap.
Quote from: Orion on March 14, 2015, 07:42:46 PMI was thinking about that too, which is why I gave the mod this name. I want to allow the player to improve relationships by treating the visitors well. I won't be able to turn the game into Hotel Tycoon, but maybe you will at least be able to offer them a bed or something to eat.