[1.3.0] Hospitality

Started by Orion, March 13, 2015, 11:19:16 AM

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Orion

@kcirdor: Thanks for looking into this. I fixed it for the next version.
@red3dred: I can't reproduce it, and it's quite a special circumstance. Eventually I gave up. I noticed they really don't like buying grenades, though.

14m1337

#1111
are visitors more rare when playing as a tribe ?
just got some .... seems I should complain more often, so randy will satisfy my needs and wishes

and although I'm sure I already HAD some visitors, there was no guest tab to open. do you know of any compatibility problems with some other mod ?
I changed the order of my mods when I just started my game. maybe this helped here ...
Quick_Silver - The One And Lonely
My posts may sometimes be filled with (sarcastic) humor - it's up to you to find it out on your own.
Usually drunk on Mondays from 21:00 to 03:00 CEST.

Orion


duduluu

Hello, Orion!
I'd translated you mods to Chinese.
Could you allow add the language data to your mods?
So that player those subscribe you steam workshop can use your mod in Chinese.
If it's ok, tell me your email by messege, I'd be grateful to you!
RimTrans translation tool for RimWorld
RimWorld-English original text for translating RimWorld
RimWorld-zh.com my translation team website

faltonico

#1114
Hello there!
This mod conflicts with one (or more) of the mods of this list:
EPOE
DE surgeries
Improved Surgeries
EPOE + IS Compatibility Patch
DESurgeries + ImprovdSrgry PatchMiscelaneous "CORE"
Misc. Incidents
Misc. MAI
Misc. Robots.
Misc. Training.
Allow Tool
Better Pathfinding
Bullk Meals
Caveworld Flora
Crafting Hysteresis
Dermal Regenerator
Efficient Light
Embrasures
Faction Discovery A15
Animals Tab
Less Rebuff
Mad Skills
Medical Training
MiningCo. MiningHelmet
MiningCo. MMS
More Vanilla Turrets
Modular Tables
More Trade Ships
Quality Builder
Reclaim Fabric
Roof Support A15
RT Fuse
RT Power Switch
RT Quantum Storage
RT Solar Flare
Facial Stuff A15
Tiled Soil
Turret Collection
Vegetable Garden
Core Driller
Core Driller - Stone Addon
Vein Miner
Trading Spot
No Mood Loss on Prisoner Sold or Died

I could not save my game with your Hospitality mod enabled, once i figured out your mod was the culprit, i got lazy and didn't try to test thoroughly with which other mod it was conflicting with, sorry, i only tested that it was not "Trading Spot".
The game was not saved, but my save file was somehow modified, in some extent, because it warned me that some mods where not enabled, if i wanted to open it again with other mods from the list disabled so i could test it.

I also tried loading Hospitality at the end of the list, it didn't work.

Just in case you might be interested to know, sorry for not providing you with more info.

I'm suspecting your other mod "Faction Discovery", but you might have already tested that, right?

Orion

#1115
Quote from: duduluu on October 08, 2016, 10:22:10 AM
Hello, Orion!
I'd translated you mods to Chinese.
Hello, thanks for your work. Unfortunately I don't have time to take care of translations. If you upload your translations somewhere, I can add a link to the front page to them (see French and Spanish). For Steam you can make your own mod that adds translation.

The problem is that translations are not a one-time problem. Every time I make changes to my mod, translations have to be changed as well. This is not something I can do or want to do, so you will have to take care of it.


@faltonico:
This is not particularly helpful. Of course Faction Discovery is compatible. Further I suspect any of the Misc. mods. The following mods I have not tested myself and may not be compatible. The green ones are probably fine:

DE surgeries
Improved Surgeries
EPOE + IS Compatibility Patch
DESurgeries + ImprovdSrgry PatchMiscelaneous "CORE"
Misc. Incidents
Misc. MAI
Misc. Robots.
Misc. Training.
Better Pathfinding
Bullk Meals
Caveworld Flora
Crafting Hysteresis
Efficient Light
Mad Skills
Medical Training
MiningCo. MiningHelmet
MiningCo. MMS
Modular Tables
Roof Support A15
RT Quantum Storage
Turret Collection
Vegetable Garden
No Mood Loss on Prisoner Sold or Died

Of course there is the problem that if you remove any mods, most of the time you ALSO won't be able to save properly. So try and error will give you random false positives and false negatives. Chances are even, that Hospitality wasn't the problem to begin with. Good luck.

conscience

I found a bug with hospitality, when I recruited a person the rest of the visitors could not leave.

Orion

Thanks for the report. I'll see if I can reproduce it... But I'm afraid I won't be able to.

faltonico

Thank you for your reply Orion,
As you said, it wasn't very helpful at all, sorry xD
In the end, I just wanted to know if you knew of incompatibilities, and that list you provided me is indeed helpful.

Basically my save is a mess... Yesterday i realized that i couldn't add new bills to my tailoring station, so i went and started disabling the latest mods i installed, In the process I found out that "Reclaim Fabric" was messing with it, in the process of finding out what was the problem, i also found out that if i disable "Dermal Regenerator" the save loads but i cannot save anymore, even though i deconstructed the item the mod provided.
Now my save "saves" and even with Hospitality enabled! but i have to have "Dermal Regenerator" on, if not it is impossible to save, and i don't know how to fix that, because that dermal regenerator mod doesn't work.

Thanks again for your work, and for the attention you provided =)

jmababa

#1119
Do not recruit visitors it will lower your rep with them and if you have a lot to research cause of a lot of mods that won't be good your ships will be mid game and now you don't have place to sell crap cause you need lots of power to power the console and orbitals usually you have 2 orbitals. Like me I have to wait for advanced wind power to be researched which will be after I research the whole medical compilation and more beds and RT weapons

Orion

@conscience: Your bug has shown more often by now and chances are that it is a genuine hospitality bug.
@faltonico: I'm glad you found the issue! Generally speaking you should not save your game after you had an error. It can break the save game irreversibly. About removing the dermal regenerator you should ask in their thread.

@jmababa: You must be the first person to not complain that recruiting is too easy.

jmababa

this mod is conflict to another must have mod medical compilation but that's ok I can reload anyway to deal with weird graphics bug plzzz fix this

ridjack

In the A14 version, recruitment failed more often than not. So far, in A15, I've had a 100% success rate, including this most recent attempt:



All indications are that the attempt SHOULD have failed, but Bear was successfully recruited.

ReconCrow

When I install your Faction Discovery mod.
The Visitor if comes in groups (1 person doesn't have any error) they become dumb, they can't eat, and only joy one times when they first arrive, all they can do is sleep and wandering around which lower their mood and make me have like 90% to lower the faction is relation because they are starving despite I have every kind of food for them.

Orion

@ReconCrow: Could you post your output_log.txt after you had broken visitors?

@ridjack: What were your indicators? Why do you think it should have failed?