[MOD] (Alpha 9) Project Catering v 1.3 (25.03.2015)

Started by StalkerCZ, March 18, 2015, 06:05:50 PM

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benben471

Quote from: StalkerCZ on March 19, 2015, 02:20:41 PM
Quote from: benben471 on March 19, 2015, 01:07:41 PM
Please tell me there's going to be/already is Pizza in this mod! :D
hi there! Of course there will be "Rimzza" ;)  in next Huge update! I also want to create more resources also maybe new plants. i also talk with developer of mod Xtra Plants and i have green signal for using resources like fruit ect.. i want to create realy complex mod. This is only first start and v1.0 in future there will be more stuff , more machines,  more .. ah more ..  :o
WOOO RIMZZA :D
Thanks for feedback :),
Benben471.
I have mods now ^^

1000101

I saw the thread title and thought it was a local trade system so you could sell food to guests.  More food options are good however, not sure how this will pan out though since the pawns always eat the "best" meal available to them.  I ran into this with XTra plants too.  Sure, they would eat the "lesser" items but only if that was all that was available.

If pawns would pseudo-randomly pick foods in "class" based on their needs better, "I'm only peckish and bored, some popcorn would be good," vs, "I MUST EAT ALL FINE MEALS FIRST - NOM, NOM, NOM," this mod would be awesome.  Not to say this mod isn't awesome but at the moment it just seems like it's going to add more resource management.
(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

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StalkerCZ

#17
Quote from: 1000101 on March 20, 2015, 03:17:59 PM
I saw the thread title and thought it was a local trade system so you could sell food to guests.  More food options are good however, not sure how this will pan out though since the pawns always eat the "best" meal available to them.  I ran into this with XTra plants too.  Sure, they would eat the "lesser" items but only if that was all that was available.

If pawns would pseudo-randomly pick foods in "class" based on their needs better, "I'm only peckish and bored, some popcorn would be good," vs, "I MUST EAT ALL FINE MEALS FIRST - NOM, NOM, NOM," this mod would be awesome.  Not to say this mod isn't awesome but at the moment it just seems like it's going to add more resource management.
Hi there ! And thanx for reply! I evolve the mod also maybe create some new clas of the food .. but anyway every food have own stats, nutrition, and effect to mood. Also there is a loot of food or meals .. like sausage or popcorn .. or baken potatos .. i also add more like that stuff. . because .. it is laso conzumable like food have own stats but it is also resource for creating higer level of food  ( RimBeer + Sausage + bread --->> Meal Sousage with beer includead .. also have better stats ;) ) i plan huge update coming 2 or 3 days ;) if you have any idea or tips could write here or pm and they could be implent in next up date ! "" Also colonist take best food which tey want .. but if they are depressed or sometihng you could help them via comand ! ;)
Project Armory v1.17
Project Catering v1.3

Dragoon

Does this disable the cook stove ? Because I can't use mine, The vanilla one not yours.
Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.

StalkerCZ

Quote from: Dragoon on March 22, 2015, 05:02:04 AM
Does this disable the cook stove ? Because I can't use mine, The vanilla one not yours.

Hi there! There is code for use New one named SCZ_Oven  , but also you could use clasic CookStove  im not sure 100% if is ability to cook all meals in CookStove but if not i add them ;)  A huge update coming realy soon ..
Project Armory v1.17
Project Catering v1.3

StalkerCZ

Hello everyone ! New update is out v1.1 where you can find some new stuff. New release will came soon  ;) New release will be compatibile with save games i try it on my own.. some resources are not used yet but they will be in next updates! If you find some bugs or have any wish PM me or leave a reply !
Project Armory v1.17
Project Catering v1.3

StalkerCZ

Hello everyone! A new part of huge pack is came out v1.2 !! New stuff is added and in future there will be some cool changes .. have dream about Rim Bees or Rim Coows maybe other animals which drop cool resources for cooking ;)  Hope you enjoy this update !! Mod is comatible with other moods .. i using cca 12 of them in one group ;)
Project Armory v1.17
Project Catering v1.3

StalkerCZ

Hello everyone!!  ;) A new big update coming soon i prepare new plants for resources, add new food, new resources, and some more stuff .. coming realy soon !!  :P
Project Armory v1.17
Project Catering v1.3

StalkerCZ

Hello everybody!! As I promise here is new up date v 1.3 !! It brings many new stuff!! Also some recepies are changed!! New stuff coming soon!! If you have any issue, bug or wish don't wait send me a reply!'  :o
Project Armory v1.17
Project Catering v1.3

Evul

Quote from: Vonholtz on March 18, 2015, 10:13:09 PM
Ah now we all know why Project Armory is taking so long to go to alpha 9.  ;D LoL Just kidding. I will have to check this out. After all Project Armory was a good mod.

Hehe that was funny ^^

Quote from: Vonholtz on March 18, 2015, 10:13:09 PM..was..
O.O its still operational its just allot, ALOOOOT of stuff being remade. ^^


Anyways interesting project. :)

StalkerCZ

Quote from: Evul on March 24, 2015, 08:09:38 PM
Quote from: Vonholtz on March 18, 2015, 10:13:09 PM
Ah now we all know why Project Armory is taking so long to go to alpha 9.  ;D LoL Just kidding. I will have to check this out. After all Project Armory was a good mod.

Hehe that was funny ^^

Quote from: Vonholtz on March 18, 2015, 10:13:09 PM..was..
O.O its still operational its just allot, ALOOOOT of stuff being remade. ^^


Anyways interesting project. :)

:) Ya sadly true .. but we finish PA soon .. i hope Evul ..  ;)
Project Armory v1.17
Project Catering v1.3

Evul

Yeah hopfully soon.
Soon TM
Cool project anyways :)

StalkerCZ

Hello everyone!  8) I prepare new update  v 1.4 and here is some tips of neews :

New plants:
mushrooms, cactus, flowers, pumpkin, turnip, radish ...New resources:
mushroom, raw cactus, flowers, eggs, fish, chocholate, ketchup, pumpkin, rawpig, soysauce, tortilla, turnip, radish ...New meal:
BakenPig, BerryPie, Bunger, Cookies, Donuts, FriedEggs, ChochoTort,
Onion Rings, Panini .....

also plan get in the mod fishing and some other cool stuff .. that will be suprise ::)
Project Armory v1.17
Project Catering v1.3

oldage


StalkerCZ

Quote from: oldage on April 01, 2015, 09:35:07 AM
Is the default stove working again?

Hi there! Yes at next release i fix that. Today i testing it and i fix this problem. I keep only vannila meal to cook in vanila cook stove! Next update coming soon!
Project Armory v1.17
Project Catering v1.3