[MOD~PACK] Wolven~Pack (Unfinished for the moment)

Started by LustrousWolf, April 05, 2015, 07:12:41 AM

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LustrousWolf

I will be fine tuning this mod pack before talking to mod creators about adding in their mods to create a mod pack, (by fine tuning I mean adding in mods, I looked at a few other mod packs and they had considerably more mods than mine does) this is just a draft and I thought I might as well share it with you guys now, maybe you can help by suggesting other mods to add in? (I am mainly wanting to add in some mods that add in decor to the game but am open to other suggestions, I am currently looking into adding the mods Extended Wood Working and the two mods MAI+miscellaneous thing mod)

Hello, not quite sure how to do this, but I was wanting to create a Mod Pack because I, kinda wanted to  :-\
Before you actually read this, you might think this is the most complicated way I could of explain this, and it probably is, sorry about that. Anyway I was going to do it slightly different from other Mod Packs, there will be a few different versions, some harder, some easier.

Mod Pack Version 1: Easiest. (basically mod pack 1 is the core for the other mod packs, the other mod packs basically have a different play to them, for instance mod pack 2 is more about the mining and how hard that is, whilst mod pack 3 you have a new tough ememy to fight all the time)

CaveWorld Flora- Pretty plants to make them dark caves a little nicer for your colonists :3
Clutter- Adds decoration to your nice little colony.
EdB Mod Order- Order your mods and stuff :/
EdB Interface- Much nicer look to Rimworld and you can keep track of your colonists and resources better
Expanded Prosthesis and Organ Engineering- The medical side to Rimworld (trust me you will like it)
Hospitality- Recruit visitors who may come to your colony!
LTRedistHeat- Adds a whole new layer to Rimworld, mainly focused around temperature, lots of new things to do and tinker with (even I haven't got the hang of it yet -.-)
Norbals- A new faction to Rimworld! (make sure you make them hostile so you can get lots of there comfy shoes ^_^ (Also their stuff sells for a lot with traders ;) ))
Pawn State Icons- Now you always know whats on your colonists mind :)
Priority Haul- Colonists will now haul the stuff you want hauled the most first!
Prison Improvements- Prisons have been improved! Prisoners can now walk outside and not get cabin fever (make sure you put a wall around where you want them to go outside or they will escape, I found that out the hard way -.-)
Skill Lock- Now only certain colonists with the right amount of skill can do what you want :)
Vein Miner- Self explanatory (OK so it just mines out the whole vein basically)
~Use More designators patch so vein miner and priority haul work together, use EdB mod order and put more designators under neath vein miner and priority haul for it to work~

Mod Pack Version 2: For those who want a bit more challenge and thinking

All the mods listed in Mod Pack 1 AND
+ Expanded Mining- Adds new metals to the game (and other various things)
~I felt this was harder as quite a lot of the other mods needed steal (as the default metal for Rimworld) but expanded mining meant you could mine a little of steel and then you had to smelt steel with iron and coal, which made it considerably harder early game. Anyway this is Mod Pack 2, enjoy.~

Mod Pack Version 3: The hardest one ;)

All the mods in Mod Pack 2 (which also includes mods from mod pack version 1 remember) AND
+ Zombie Apocalypse- OK this one is really self explanatory..
I just felt this made the game harder, but it was still fun and such

If you want to use Mod Pack 3 but find it really tough to fight the zombies, use another mod called 3D Print Guns and Armor to easily get weapons and armor. (this makes the mod pack really easy though)

In short:
You have Mod Pack Version 1, Mod Pack version 1 + Combat Realism, Mod Pack version 2, Mod Pack version + Combat Realism, Mod Pack version 3, Mod Pack version 3 + Combat Realism, Mod Pack version 3 + 3D Print weapons and Armor and Mod Pack version 3 + Combat Realism + 3D Print Weapons and Armor. 

Extra details:
~You can add in a mod called Combat realism, if you want to (to any of the 3 versions), personally I have mixed feeling so it is your choice if you want it in our out (currently I have only tested the main core of Combat realism mod and not the defense pack for it as well so I do not know if that works or not, but other than that this mod pack will work if you have it or not)~

I have probably made a huge ton of mistakes and will need to ask all mod creators permissions before actually creating this mod pack, what do you guys think?

Also I have tested if these mods work together or not and so far I have not come across any bugs, I will try to help anyone that does but this is my first time at doing stuff like this sooo, yeah.. >.>
Thank you to those amazingly cool modders who have made these cool mods! :D

~LustrousWolf

apljee

In my opinion, adding Combat Realism, and shifting Norbals to the last modpack would make the game a little bit harder for the last modpack. It's just a personal opinion that norbals are pretty hard to beat. ;)

DevilKhan

Ok, just one itty bitty problem.

So far mob packs (save one) included their pack making it easier for people to use. Even those that don't have the mod link for all in one have a link to every page for active mods. You don't have any link at all. No url for the individual mods or the "mod packs". 

It is kinda clear if you read the sticky posts.




LustrousWolf

#3
Quote from: DevilKhan on April 05, 2015, 11:42:50 AM
Ok, just one itty bitty problem.

So far mob packs (save one) included their pack making it easier for people to use. Even those that don't have the mod link for all in one have a link to every page for active mods. You don't have any link at all. No url for the individual mods or the "mod packs". 

It is kinda clear if you read the sticky posts.

Yes I know I have no links, I have not had permission from the mod creators to put them into a mod pack yet, I was just wondering if people wanted to see a mod pack like this or not first.

Quote from: apljee on April 05, 2015, 10:38:32 AM
In my opinion, adding Combat Realism, and shifting Norbals to the last modpack would make the game a little bit harder for the last modpack. It's just a personal opinion that norbals are pretty hard to beat. ;)

The last mod pack (mod pack version 3) has all the mods from mod pack version 1, which includes norbals, I'm sorry if I have not made that clear in my description, I will try to change it so it is more clearer for people. And yes, norbals can be a pain to beat sometimes xD

Igabod

This is not supposed to be posted in the "Releases" section of the forum until AFTER it is released. You should make use of the Unfinished section of the forum until the mod (or modpack) is in a state which is considered functional and can be downloaded.

LustrousWolf

Quote from: Igabod on April 05, 2015, 02:34:05 PM
This is not supposed to be posted in the "Releases" section of the forum until AFTER it is released. You should make use of the Unfinished section of the forum until the mod (or modpack) is in a state which is considered functional and can be downloaded.

Oh OK, yes my bad, sorry I saw someone else put an unfinished mod pack on here earlier, sorry about this. How do I move the topic to unfinished ?

Igabod

Quote from: LustrousWolf on April 05, 2015, 02:40:26 PM
Quote from: Igabod on April 05, 2015, 02:34:05 PM
This is not supposed to be posted in the "Releases" section of the forum until AFTER it is released. You should make use of the Unfinished section of the forum until the mod (or modpack) is in a state which is considered functional and can be downloaded.

Oh OK, yes my bad, sorry I saw someone else put an unfinished mod pack on here earlier, sorry about this. How do I move the topic to unfinished ?

Evul will move it unless you manage to get the permissions and the download link for this done relatively quickly. Just keep in mind that from now on you don't post in this section of the forum until the mod is actually released. The creator of that other pack has also been informed of this. I'm not a moderator or anything on these forums so don't take anything I say as official here. I've just been around these forums enough to have figured out the rules and am doing my part to help other people figure it out.

I would like to take this time to thank you for doing the work to make a modpack available to other people who may not have the knowledge or time to put their own together for themselves.

LustrousWolf

Quote from: Igabod on April 05, 2015, 02:51:50 PM
Quote from: LustrousWolf on April 05, 2015, 02:40:26 PM
Quote from: Igabod on April 05, 2015, 02:34:05 PM
This is not supposed to be posted in the "Releases" section of the forum until AFTER it is released. You should make use of the Unfinished section of the forum until the mod (or modpack) is in a state which is considered functional and can be downloaded.

Oh OK, yes my bad, sorry I saw someone else put an unfinished mod pack on here earlier, sorry about this. How do I move the topic to unfinished ?

Evul will move it unless you manage to get the permissions and the download link for this done relatively quickly. Just keep in mind that from now on you don't post in this section of the forum until the mod is actually released. The creator of that other pack has also been informed of this. I'm not a moderator or anything on these forums so don't take anything I say as official here. I've just been around these forums enough to have figured out the rules and am doing my part to help other people figure it out.

I would like to take this time to thank you for doing the work to make a modpack available to other people who may not have the knowledge or time to put their own together for themselves.

I have no idea how to move it sorry, shall I just copy and past all of it? and then delete this topic? Also yes, I have seen you around the forums for a very long time and do trust what you say. You should not really be thanking me, I am just putting a bunch of mods together whilst the actually mod creators take the time to make these cool mods. And I do not really have time xD I was supposed to be revising for exams lol.

Igabod

Quote from: LustrousWolf on April 05, 2015, 02:55:03 PM
I have no idea how to move it sorry, shall I just copy and past all of it? and then delete this topic? Also yes, I have seen you around the forums for a very long time and do trust what you say. You should not really be thanking me, I am just putting a bunch of mods together whilst the actually mod creators take the time to make these cool mods. And I do not really have time xD I was supposed to be revising for exams lol.

You can't move it. Only a moderator can move the topic to another board. So if you don't expect to have the permissions and download link squared away within the next few days you might want to add something in the subject line of the original post saying (Unreleased) or something like that until a moderator can get around to moving it just to avoid any problems with mod creators complaining about their license being violated or potential users complaining about not finding a download link.

LustrousWolf

Quote from: Igabod on April 05, 2015, 03:03:58 PM
Quote from: LustrousWolf on April 05, 2015, 02:55:03 PM
I have no idea how to move it sorry, shall I just copy and past all of it? and then delete this topic? Also yes, I have seen you around the forums for a very long time and do trust what you say. You should not really be thanking me, I am just putting a bunch of mods together whilst the actually mod creators take the time to make these cool mods. And I do not really have time xD I was supposed to be revising for exams lol.

You can't move it. Only a moderator can move the topic to another board. So if you don't expect to have the permissions and download link squared away within the next few days you might want to add something in the subject line of the original post saying (Unreleased) or something like that until a moderator can get around to moving it just to avoid any problems with mod creators complaining about their license being violated or potential users complaining about not finding a download link.

OK thank you! :) Sorry, kinda new to this, only 14 :c With a mod pack should i put like a link to the mod and let people download them 1 by 1 or is there a way i can put them into a folder for people to download them?

Igabod

Quote from: LustrousWolf on April 05, 2015, 03:08:01 PM
OK thank you! :) Sorry, kinda new to this, only 14 :c With a mod pack should i put like a link to the mod and let people download them 1 by 1 or is there a way i can put them into a folder for people to download them?

I recommend you take a look at the Epokalypse modpack and follow that mod's lead.