new traits ideas

Started by bradleyb10, March 22, 2015, 08:14:08 PM

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bradleyb10

i thought it'd be nice if everyone could post their ideas for new traits or maybe changes they would make to existing traits.
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my trait idea was called "heartless", the trait means the person doesnt get a negetive effect from selling slaves or from fellow colonists dying. but the downside is because they have little care for other human's life, they cant be a medic or warden (no social) also, they give a -5 mood effect to others when talking to him because of how heartless the colonist is. hope you like my idea, and please do post your ideas as well
*update* they also cant/refuse to go out of their way to rescue fellow colonists or feed colonists in bed. they also dont get a debuff from prisoners organs being taken. also with the whole fun update coming if there is a way colonists can have fun together he wont join in with them

BetaSpectre

Psychotic is the same thing basically. But... Heartless is a better description.
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geredis

Not quite, since at least there's a silver lining of sorts with heartless people - most of them I imagine would have a much higher mental break tolerance.  Psychotics, if I remember, break far more quickly, and certainly far more violently. 

BetaSpectre

Psychotics should be blue and orange Morally. Like eating Lavish meals makes them want to burn down buildings. But eating Human flesh will make them happy to death. Basically they should be randomly unstable.
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Keychan

Vegetarian - Small mood buff for eating meals purely vegetative, minor mood debuff for eating meals containing meat.  Will prioritizes eating meals with no meat or even resort to eating raw non-meat foods.

Carnivore (up for debate) - Opposite of vegetarian, but probably won't be eating raw meat over meals containing vegetables.

Slacker - Will go on 'fun' binges more frequently to avoid work, like binge drinking but with 'fun' activities.

Sadist - Similar to bloodlust, but will beat prisoners and downed enemies when given the chance.  Gains mood buff when they do.  Probably make bad recruiters, but great torturers.

Insane - Will have frequent social chats with him/herself, mostly when alone.  Other colonists will have bad conversations when with them.

bradleyb10

i love the whole vegetarian carnivor etc traits. its something little but if your chefs started making meals with meat & veg together you could have some unhappy colonists. maybe also with the vegetarian trait they refuse to hunt animals or refuse to craft leather clothes and get a debuff from wearing animal leather

AllenWL

Quote from: Keychan on March 23, 2015, 08:45:49 PM
Vegetarian - Small mood buff for eating meals purely vegetative, minor mood debuff for eating meals containing meat.  Will prioritizes eating meals with no meat or even resort to eating raw non-meat foods.

Carnivore (up for debate) - Opposite of vegetarian, but probably won't be eating raw meat over meals containing vegetables.

Slacker - Will go on 'fun' binges more frequently to avoid work, like binge drinking but with 'fun' activities.

Sadist - Similar to bloodlust, but will beat prisoners and downed enemies when given the chance.  Gains mood buff when they do.  Probably make bad recruiters, but great torturers.

Insane - Will have frequent social chats with him/herself, mostly when alone.  Other colonists will have bad conversations when with them.
But fine/lavish meals need meat and veggies.....

Insane should just have a really low mental threshold.
Or, they could 'never break'(as, you know, they're already broke) but be hard to control, often going off to eat random things, or not doing their job and talking to nothing, shooting the wrong guy, or simply trying to befriend a mechanoid

Dran

Quote from: Keychan on March 23, 2015, 08:45:49 PM
Insane - Will have frequent social chats with him/herself, mostly when alone.  Other colonists will have bad conversations when with them.

I'd rather have that be effect of some kind of event. Like maybe ate a mushroom or something like that and do actual insane stuff like hurting themselves and others.